โ† Back to the Pragmata trophy guide
Complete Platinum Walkthrough

Pragmata โ€” Full Chronological Roadmap

Every trophy and collectible in the exact order you'll reach them โ€” one clean path from the opening descent to the platinum. Tick things off as you go; your progress saves automatically.

6/10
Difficulty
30โ€“50h
To platinum
2
Playthroughs
1
Missable
1ยท5ยท9ยท21
Trophies
How this works. Play straight through Casual (100%) following the parts below โ€” nearly every trophy unlocks naturally. After the credits you clean up collectibles and Unknown Signal, then do one Lunatic run for the last two. Callouts flag each Trophy, Collectible and order-sensitive moment the instant you reach it. For pinpoint collectible spots, the collectibles map has every location.

Your Platinum Checklist

0 / 36 trophies
Progress saves automatically on this device.
Part 1

The Cradle โ†’ First Power Restore

Prologue and your first hours: the tutorial descent, the Shelter hub, and restoring power to the Lunar base. Several free trophies drop here just by playing.

Prologue โ€” The Cradle

Follow the linear escape from the Cradle, learning movement and the basic gun. Clear the Walkers along the bridge and reach the Shelter airlock.

Trophy ยท Bronze
Rendezvous โ€” Make it to the Shelter.
The Shelter (hub)

This is your home base for the whole game โ€” replicator (REM), weapon printing, outfits and the Tram to every sector. Talk to Diana and exhaust her dialogue.

Trophy ยท Bronze
Small Talk โ€” Talk to Diana in the Shelter.

Take the Tram to the Solar Power Plant to begin the first objective.

Solar Power Plant โ€” Generator Entrance โ†’ Power Distribution Centre

Restore power to the Lunar base

Work through the Generator Entrance, hacking panels to open the route, then into the Power Distribution Centre. Fight through Walkers, Watchers and a Crusher while hacking each power terminal.

Collectible
Mini Cabin (1 of 15) โ€” A tiny hidden robot chirps when you're near โ€” listen, then shoot it. Your first is on the equipment in the Power Distribution Centre.
Trophy ยท Bronze
Well Spotted! โ€” Shoot a Mini Cabin. (your first of the 15 Mini Cabins โ€” see the collectibles map for all spots).
โ†’ Exact locations on our Pragmata collectibles map

Back at the Shelter โ€” the REM and presents

Between sectors, use the Shelter's replicator. Print an REM (a little companion cube) and hand one to Diana as a gift.

Trophy ยท Bronze
For Me? โ€” Give an REM as a present.
Solar Power Plant โ€” The Concourse

Return and push through the Concourse to finish restoring power. Watch the walls: one section is a Holo-Wall (a fake wall you can pass through).

Collectible
Holo-Wall โ€” A disguised passage โ€” walk into the shimmering wall section to reveal it.
Trophy ยท Bronze
Wall? What Wall? โ€” Find a Holo-Wall.
Trophy ยท Bronze
Power Trip โ€” Restore power.

Diana's photo

Back at the Shelter before you leave for the MPA, keep interacting with Diana โ€” she hands you a photo as a present.

Trophy ยท Bronze
Thanks for Everything! โ€” Receive a picture as a present.
Missable / order
The gift/photo exchanges with Diana (For Me?, Thanks for Everything!, and Peekaboo later) are tied to story beats at the Shelter. Don't blow through the hub โ€” talk to Diana and use the replicator each time you pass through.
Part 2

Mass Production Array โ€” First Visit

Take the Tram to the MPA. This sprawling city sector introduces Red Zones and tougher bots.

Mass Production Array โ€” Test Site Entrance โ†’ Shopping District

Contact Earth from the Comms Tower

Fight through the Test Site Entrance toward the Comms Tower. In the Shopping District you'll hit a Red Zone โ€” a locked-down combat arena. Clear every enemy to secure it.

Trophy ยท Silver
Red-Zoned and Loving It โ€” Secure a Red Zone.
Mass Production Array โ€” Side Alley

A Sweeper bot (fast flying drone) ambushes you in the Side Alley. Stagger it and finish it off.

Trophy ยท Bronze
You're Not Getting Away That Easy โ€” Defeat a Sweeper bot.
Part 3

MPA Comms Tower + Cleanup Trophies

Reach the Comms Tower, then a cluster of easy combat and mini-game trophies drop as you learn the systems.

Mass Production Array โ€” Business District โ†’ Lim Recycling Facility

Push through the Business District into the Lim Recycling Facility. The Lim Recycler gun sucks enemies together โ€” bunch up three and destroy them in one go.

Trophy ยท Silver
Round 'Em Up โ€” Defeat three enemies at the same time with the Lim Recycler.
Tip โ€” lining up Round 'Em Up
Wait for a group to cluster, fire the Lim Recycler to pull three enemies into the same spot, then hit them together. Weak Walkers in the recycling area are ideal.
Back through Test Site Entrance โ†’ Comms Tower
Trophy ยท Bronze
The Purr-fect Guide โ€” Reach the Comms Tower.

At the Shelter โ€” replicator mini-games

Before taking the Tram onward, spend time at the Shelter replicator. Complete a full REM series, fill a Cabin Stamp Board, and play hide-and-seek with your REM.

Collectible
Cabin Stamp Board โ€” Stamp displays found near the Outfit Storage and in the outer corners of the Shelter room.
Trophy ยท Bronze
Replicating Extraordinaire! โ€” Complete an REM series.
Trophy ยท Silver
Blackout! โ€” Complete a Cabin Stamp Board.
Trophy ยท Bronze
Peekaboo โ€” Win at hide-and-seek.

First sector 100%

Return to any earlier sector (Solar Power Plant is closest) and mop up its map โ€” kill counts, hidden items and the sector's collectibles โ€” until it reads 100% sector progress.

Trophy ยท Bronze
Cradle Surveyor โ€” Reach 100% sector progress in a sector.
Note โ€” you'll 100% everything eventually
Every sector must hit 100% for Unknown Signal (a gold trophy) after the story, so nothing here is truly lost. Cradle Surveyor just wants your first fully-cleared sector.
Part 4

Terra Dome โ€” Finding Eight

A new Tram destination. Story-focused: locate and rescue the mysterious Eight. No trophies here โ€” keep pushing.

Terra Dome โ€” Entrance โ†’ Eco Modelling Lab

Find Eight โ†’ Rescue Eight

Fight into the Terra Dome, follow the objective through the Eco Modelling Lab, and trigger the rescue sequence. Grab any Mini Cabins and items you pass โ€” check the collectibles map so you don't backtrack later.

โ†’ Exact locations on our Pragmata collectibles map
Part 5

Terra Dome โ€” Meeting the Girl + Combat Trophies

Return to the Terra Dome, then a couple of combat-skill trophies you can farm at the Shelter's Training Sim.

Terra Dome โ€” Eco Modelling Lab โ†’ Entrance

Progress the story until you meet the trapped girl.

Trophy ยท Bronze
Another Pragmata โ€” Meet the trapped girl.
The Shelter โ€” Training Sims

Unlock the Training Sim pods at the Shelter. Complete the main objective of one sim.

Trophy ยท Bronze
Mister Simulator โ€” Complete the main objective in a Training Sim.

Now go for the burst-damage challenge: stack buffs/weakpoints and unload to hit 6000 gunshot damage in a single second.

Trophy ยท Silver
IT'S OVER 6000! โ€” Deal 6000 gunshot damage in one second.
Tip โ€” IT'S OVER 6000!
Use a fast-firing weapon on a hacked/weak-pointed enemy in a Training Sim, layer any damage buffs, and empty the magazine into the weak point in one burst. The sims let you retry instantly.
Part 6

Terra Dome โ€” The Stop Code

Deeper into the Terra Dome's labs to retrieve the stop code.

Terra Dome โ€” Soil Research โ†’ Terrarium

Get the stop code

Work through Soil Research and the Terrarium, solving the sector's hacking gates, until you obtain the stop code.

Trophy ยท Bronze
Entrusted Memory โ€” Get the stop code.
Part 7

Lunum Mines โ€” Reboot IDUS

Third major sector. Industrial, vertical, and home to the LunaDigger set-piece.

Lunum Mines โ€” Mine Entrance โ†’ Crane Operation Yard

Reboot IDUS

Descend into the Mines and begin the IDUS reboot. In the Crane Operation Yard you're harassed by the LunaDigger โ€” repel it while you keep progressing.

Trophy ยท Silver
Courage in Desperation โ€” Repel the LunaDigger while progressing through the Lunum Mines.
Part 8

Lunum Mines โ€” Borrow a Shield

Continue the IDUS reboot through the Warehouse and Main Excavation Site.

Lunum Mines โ€” Warehouse โ†’ Main Excavation Site

In the Warehouse you meet a shield-carrying enemy. Hack/confuse it and take its shield for yourself.

Trophy ยท Silver
Can I Borrow That? โ€” Confuse a certain enemy and borrow its shield.
Tip โ€” Can I Borrow That?
Hack the shielded enemy to confuse it, then use the prompt to steal its shield. You keep it as a temporary defence.
Part 9

Lunum Mines โ€” Nexus Tower

The climb to Nexus Tower closes out the Mines.

Lunum Mines โ€” Main Excavation Site โ†’ Nexus Tower
Trophy ยท Bronze
Mission Unveiled โ€” Make it to Nexus Tower.
Part 10

Experimental Pragmatics โ€” Saving Diana

A story spike back near the Shelter, then your first Pure-Lumen weapon upgrade.

Experimental Pragmatics

Save Diana โ†’ Protect Diana โ†’ Return to the Shelter

Fight the Save/Protect Diana sequence and return her to the Shelter.

Trophy ยท Bronze
Awakening โ€” Fix up Diana.
The Shelter โ€” weapon upgrades

You now have Pure Lumen. Spend it at the printer to upgrade a weapon to its higher tier.

Trophy ยท Bronze
Top-Shelf Item โ€” Upgrade a weapon using Pure Lumen.
Part 11

Central Port โ€” Chasing Eight

Backtrack sweep (the game funnels you through earlier sectors) then open the Central Port.

Central Port โ€” Port Entrance โ†’ Research Sector

Head to Eight

As you push toward Eight, group enemies and use a cleanse effect on three or more at once.

Trophy ยท Silver
Clean Up on Aisle Three โ€” Cleanse three or more enemies at the same time.
Tip โ€” Clean Up on Aisle Three
Apply the cleanse/hacking status to a tight cluster so three or more enemies are cleansed simultaneously. Red Zones and corridor ambushes bunch enemies up for you.
Part 12

Central Port โ€” The Labs

Story stretch through the Port's research labs. Keep collecting; the big cleanup wave is next.

Central Port โ€” Research Sector โ†’ Regolith Lab โ†’ Lunafilament Lab

Fight through the Regolith and Lunafilament labs, solving their hacking puzzles. Sweep every room for Mini Cabins, escape hatches and items โ€” the next part cashes in the completion trophies.

โ†’ Exact locations on our Pragmata collectibles map
Part 13

Endgame Cleanup + Finish the Story

Before the finale, knock out every cumulative trophy โ€” this is the big trophy haul of the run.

The Shelter โ€” completion trophies

With the printer fully unlocked, print every obtainable weapon, hacking node and ability, and complete the main objective of every Training Sim.

Trophy ยท Gold
Master of the Simulator โ€” Complete the main objective in every Training Sim.
Trophy ยท Silver
Can't Stop, Won't Stop โ€” Print all obtainable weapons, hacking nodes and abilities during the main story.
Collectible completion โ€” do these before the finale
Missable / order
Mini-Hunter Supreme and Escape Artist are cumulative. There are 15 Mini Cabins (3 in each story area except Advanced Pragmatics) and one escape hatch per major sector. Use our collectibles map to confirm you have them all before the point of no return.
Collectible
All 15 Mini Cabins โ€” 3 per story area except Advanced Pragmatics โ€” shoot each when you hear the chirp.
Trophy ยท Gold
Mini-Hunter Supreme โ€” Shoot every Mini Cabin in the game.
Collectible
Every escape hatch โ€” One sealed sector gate per major sector โ€” activate each with L1.
Trophy ยท Bronze
Escape Artist โ€” Unlock every escape hatch.
โ†’ Exact locations on our Pragmata collectibles map
Central Port โ€” Lunafilament Lab โ†’ Orbital Elevator (finale)

Take down the Sentinel boss in the Lunafilament Lab.

Trophy ยท Bronze
Sentinel Breach โ€” Take down the Sentinel.

During the Orbital Elevator finale, land a big single hack for 3000 hacking damage in one hit, then finish the story on any difficulty.

Trophy ยท Silver
Who Needs Guns!? โ€” Deal 3000 hacking damage in a single hack.
Trophy ยท Gold
Our Promise โ€” Complete the game on any difficulty.
Tip โ€” Who Needs Guns!?
Fully charge a hack on a high-HP or weak-pointed enemy so a single hack deals 3000+ damage. The finale's tanky enemies are perfect targets.
Part 14

Hidden Chamber โ€” Sim Pod Missions Begin

After the credits, a new Hidden Chamber opens with the Sim Pod secret missions and the post-game 100% grind.

The Shelter โ†’ Hidden Chamber

Complete a Sim Pod mission

Head to the Hidden Chamber and start the first special-sector mission (Secret Mission Alpha).

Trophy ยท Bronze
A Lunar Challenge โ€” Complete a mission in a special sector.

The remaining Sim Pod missions unlock across the special sectors โ€” you'll gather them by revisiting the Concourse, Comms Tower, Terrarium and Nexus Tower, then return to the Hidden Chamber.

Part 15

Unknown Signal โ€” Post-Game 100%

The final push: clear every Sim Pod secret mission and 100% every sector to complete Unknown Signal.

Hidden Chamber โ€” Secret Missions Beta โ†’ Kappa

Complete all of the Sim Pod secret missions (Beta, Gamma, Delta, Epsilon, Zeta, Eta, Theta, Iota, Kappa).

Every sector โ€” reach 100%

Finish Unknown Signal: bring every sector to 100% (all combat, collectibles and side content), then wrap the final Central Port objective.

Trophy ยท Gold
The Right Man for the Job โ€” Complete Unknown Signal (100% every sector after the story).

That's every trophy the Casual run can give. If you followed along, only two remain โ€” and both come from a second, harder playthrough.

Playthrough 2

Lunatic โ€” The Platinum Run

The only trophies left are the difficulty clear and the platinum itself. Lunatic is Pragmata's hardest mode and the one thing standing between you and the plat.

Start a fresh run on Lunatic. Enemies hit far harder and forgive nothing โ€” lean on hacking to stagger, keep your best upgraded weapons, and use cover and the Lim Recycler to control crowds.

Trophy ยท Gold
Lunar Supremacy โ€” Complete the game on Lunatic difficulty โ€” the hardest trophy.
Strategy โ€” surviving Lunatic
Prioritise the hack-then-shoot loop: hacking staggers and opens weak points so you kill before taking hits. Keep Repair Cartridges stocked, upgrade one primary weapon fully rather than spreading Lumen thin, and abuse Red Zones' chokepoints. You do not need 100% again โ€” just complete the story on Lunatic.

Clear the Lunatic story and the platinum drops automatically โ€” every other trophy is already yours from Playthrough 1.

Trophy ยท Platinum
Pragmata โ€” Obtain all other trophies.
That's the platinum. Chasing another? Browse the rest of our platinum guides โ€” or grab the fastest ones on our easy-plat picks.

Frequently Asked Questions

How long does it take to platinum Pragmata?
Roughly 30โ€“50 hours for the full platinum, depending on your pace and how much you use guides.
How hard is the Pragmata platinum?
PIXELFORGE rates it 6/10 for difficulty โ€” see the roadmap for where the tougher trophies sit.
Are there missable trophies in Pragmata?
The only trophy guides flag as missable is 'You're Not Getting Away That Easy' โ€” defeating a Sweeper bot, a rare enemy that flees when engaged. It isn't permanently missable, though: Sweepers keep respawning at several sites, so you always get another shot.
Do you need to play online for the Pragmata platinum?
No โ€” the entire platinum can be earned solo and offline.
How many trophies does Pragmata have?
36 trophies in total, including the platinum.