Gwent
Four gwent trophies. Card Collector needs every base-game card and is the most missable trophy in the game, so read the card table before you get far into Novigrad.

Card Collector
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Acquire all gwent cards available in the base version of the game.

Card Collector
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Collect every base-game card: Northern Realms, Nilfgaard, Scoia'tael, Monsters, the neutral and special cards, and every leader. The Skellige deck and the expansion cards are not needed. Most cards come from buying from innkeepers and merchants and beating named players. A handful are one-shot: the masquerade cards, the four tournament cards at the Passiflora, and the cards from A Dangerous Game.
Tip
Play every innkeeper and named player as soon as you meet them, and keep a save before each missable game. See the full missable card list.

Gwent Master
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Defeat Tybalt and win the gwent tournament held at the Passiflora.

Gwent Master
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Novigrad, quest High Stakes. The tournament at the Passiflora costs 1,000 crowns to enter. Four rounds, each with a card you can't get anywhere else: Bernard Tulle (Foltest leader), Sasha (Emhyr leader), Finneas (Francesca leader) and finally Count Tybalt (Eredin leader). Win the final and the trophy pops.
Tip
Save between every match. Lose one and the card is gone. Build your deck first: a Northern Realms or Nilfgaard deck with spies, Decoys, Commander's Horn and a couple of hero cards carries the whole tournament. Finish it before The Isle of Mists.

Geralt and Friends
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Win a round of gwent using only neutral cards.

Geralt and Friends
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Win one round using only neutral cards (Geralt, Ciri, Yennefer, Triss, Vesemir, Zoltan, Dandelion, Avallac'h, Villentretenmerth) plus specials such as weather and Decoy. Easiest method: lose or pass round 1 cheaply, then play only your neutral heroes in round 2 against a weak opponent.
Tip
Try it against a weak innkeeper once you own Geralt, Ciri and Yennefer: three heroes worth 15, 15 and 7 usually win a round on their own.

All In
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Play three hero cards in one round of gwent and win the match.

All In
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Play three hero cards (gold border) in the same round and go on to win the match.
Tip
Neutral heroes (Geralt, Ciri, Yennefer) plus a faction hero make it easy. You can get this at the same time as Geralt and Friends.
Every missable card: who to beat and when
| Card(s) | How to get it | Deadline | Fallback |
|---|---|---|---|
| Zoltan Chivay | White Orchard: win it from the scholar-type player you meet in the prologue. | Imperial Audience | Can be bought later, so not strictly missable |
| Dijkstra | Beat the Bloody Baron at gwent in Crow's Perch. | Before the Baron leaves the story | Found in his office at Crow's Perch if you miss the game |
| Tibor Eggebracht | Beat Olivier, the Kingfisher innkeeper in Novigrad. | Before Now or Never | The lockbox at the Kingfisher |
| Esterad Thyssen | Beat Dijkstra (Sigi Reuven) at gwent. | Before Reason of State | Your one chance is while he's available |
| Saesenthessis | Beat Vernon Roche at gwent. | Before Reason of State | — |
| Triss Merigold | Beat Lambert in Old Pals at Kaer Morhen. | Before The Isle of Mists | — |
| Geralt of Rivia | Beat Thaler (Novigrad). | Before Reason of State | — |
| Katakan | Beat Madman Lugos (Skellige). | Before Battle Preparations | — |
| Draug | Beat Crach an Craite (Kaer Trolde). | Before Battle Preparations | — |
| Milva, Vampire: Bruxa + one more | A Matter of Life and Death: play the guests at the masquerade before you leave. | Leaving the masquerade | None: one shot only |
| Isengrim, John Natalis, Fringilla Vigo | A Dangerous Game: choose the cards as the reward, not crowns. | The Isle of Mists | None |
| Foltest, Emhyr, Francesca, Eredin (leaders) | High Stakes: win each round at the Passiflora (Bernard Tulle, Sasha, Finneas, Count Tybalt). | The Isle of Mists | None: save between matches |
| The Claywich merchant's stock | Free the merchant held near Claywich and buy all his cards. He's known to bug, so save first. | When you free him | — |
Deck tip: Northern Realms and Nilfgaard are the strongest base decks. Load up on spies (draw cards), Decoys and a Commander's Horn, and win round 1 cheaply or pass it to bleed your opponent's hand.
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