The Arkham Influence โ€” How It Works

Legacy of the Dark Knight borrows Rocksteady's Arkham combat DNA almost wholesale. Every encounter is a choreographed flow of attacks, counters, and gadget use. Enemy types telegraph their attacks visually โ€” learning these signals is the foundation of every combat trophy.

๐ŸŸข Normal Goons โ€” attack freely, counter when glowing yellow ๐Ÿ”ต Stun Goons โ€” must be jumped over before engaging ๐Ÿ”ด Armoured Goons โ€” must use gadgets or environmental objects first

The yellow flash above an enemy's head is the counter prompt โ€” press Triangle/Y to counter. Missing the counter breaks your combo streak. The combat trophies below all require maintaining clean combo chains while managing enemy types intelligently.

๐Ÿ’ฅ

I'm Not Wearing Hockey Pads

Bronze

Land a 40-hit combo without taking a single hit. This is the most skill-demanding trophy in the game. The combo counter resets to zero if you get hit, miss a counter, or stop attacking for more than ~3 seconds.

40

Hits Without Being Hit

Each punch, kick, counter, and gadget use counts as one hit. You need at least 10โ€“12 enemies in one encounter to reach 40. Counters count โ€” and they keep your combo alive between attack windows.

Best Location
  • Chapter 5 โ€” Arkham Prison Yard: 15โ€“18 enemies spawn in waves, giving ample targets for a 40-hit chain
  • Alternatively: Downtown Gotham villain hideout (Penguin's Iceberg Lounge) โ€” 14 enemies in the final room
  • Avoid early chapters โ€” not enough enemies per encounter to reach 40 hits before the room clears
Strategy
  • Counter every yellow flash before resuming your attack chain โ€” this is non-negotiable
  • Weave gadget uses between punches โ€” each gadget use adds to the combo without breaking it
  • Avoid armoured enemies until the end โ€” standard goons are easier to chain without interruption
  • Don't chase enemies โ€” let them come to you so you're never out of target range
  • Nightwing's electric attacks build combo fastest โ€” use him if available
๐Ÿ’ก
Gadget combo trick: Throwing a Batarang mid-combo counts as a hit and refreshes the combo timer. Alternate: punch โ†’ punch โ†’ Batarang โ†’ punch โ†’ punch โ†’ Batarang. This rhythm lets you safely navigate between enemy positions without the combo expiring. Each Batarang buys you 3 extra seconds.
๐Ÿ”„

Counter-Intuitive

Bronze

Counter 10 attacks in a single combat encounter. This requires a room with at least 10 enemies who each attack at least once before you defeat them. Counters only count when the yellow flash appears and you press Triangle/Y at the right moment โ€” not standard attacks.

Best Location
  • Chapter 2 โ€” Joker's Bank Heist room: 12 clown enemies, all aggressive attackers
  • Any villain hideout final room โ€” high enemy count, all combat-active
  • Avoid stealth sections โ€” enemies that die without attacking don't generate counter prompts
Strategy
  • Deliberately don't kill enemies quickly โ€” let them build up their attack telegraphs
  • Stand still and wait for yellow flashes rather than chasing enemies
  • After 5 counters, some enemies shift to attack mode simultaneously โ€” watch all directions
  • The counter prompt window is generous โ€” you have about 0.8 seconds to respond
๐Ÿ‘ป

Ghost in the Dark

Bronze

Complete a full combat encounter using only stealth takedowns โ€” no direct combat, no gadgets, no counters. Every enemy must be eliminated silently from behind or above. The encounter ends when all enemies in the room are down.

Best Location
  • Chapter 1 โ€” Falcone's Warehouse: The loading bay area has 5 enemies with wide patrol gaps, giving plenty of stealth windows
  • Any stealth section with gargoyles/high vantage points โ€” drop takedowns are the safest stealth approach
  • Gotham Heights Stealth AR Trial arena also works for this trophy if you use takedowns for all enemies
Strategy
  • Always approach from behind โ€” the detection cone is a forward-facing arc, never behind
  • Grapple to vantage points and drop-takedown from above for the safest approach
  • If detected, immediately retreat to a hiding spot โ€” enemies lose you after 8 seconds
  • Crouch (L3/LS) reduces detection range significantly โ€” use it at all times
  • The encounter counts as complete when the last enemy falls โ€” the trophy pops immediately
๐Ÿ”ง

I've Got a Gadget for That

Bronze

Use 6 different gadgets in a single combat encounter. Each character has their own gadget set โ€” Batman, Batgirl, Robin, Nightwing, Catwoman, and Gordon each bring unique tools. To use 6 different gadgets in one fight, you need either a character swap mid-encounter or a character with 6+ gadgets available.

  • Batman's full gadget list: Batarang, Explosive Gel, Grapple Strike, Smoke Pellet, Batclaw, Electric Charge = 6 gadgets available
  • Use Batman in Chapter 6 (where all upgrades are available) for the most gadgets
  • Sequence: Batarang โ†’ Explosive Gel (on nearby wall) โ†’ Grapple Strike (grab enemy) โ†’ Smoke Pellet โ†’ Batclaw (pull enemy) โ†’ Electric Charge = trophy
  • Each gadget use must hit or affect an enemy โ€” environmental Explosive Gel on a wall doesn't count unless an enemy is near it
  • Best location: Chapter 5 prison yard or any villain hideout with 8+ enemies to ensure enough time to use all 6 gadgets
๐Ÿ’ก
Gadget unlock order: Not all gadgets are available from the start โ€” they unlock progressively through the story. Don't attempt this trophy until Chapter 5 or later, when Batman has his full toolkit. The Batcave skill upgrade screen shows which gadgets are currently active.
๐Ÿ’€

Knightfall Protocol

Bronze

Defeat 1,000 enemies total across the entire game. This is fully cumulative and completes naturally through story + open-world play. The average enemy count per full story run is approximately 400โ€“500 โ€” you'll need some open-world crime encounters and villain hideouts to reach 1,000.

  • Check your kill count in the Batcave terminal โ†’ Statistics menu at any time
  • Average kills per full story playthrough: ~450โ€“550 depending on how many side encounters you engage
  • Stopping crimes and clearing villain hideouts adds ~200โ€“300 additional kills
  • If still short after all content: Downtown Gotham crimes respawn continuously โ€” farm them for the remainder
  • Co-op kills both count toward each player's individual total
๐Ÿ“ธ

Photo Mode Pioneer

Bronze

The easiest trophy in the game โ€” open Photo Mode and save a photo. Press the dedicated Photo Mode button (Options menu โ†’ Photo Mode, or the shortcut button shown in HUD) at any point during gameplay, frame your shot, and press save. Trophy pops immediately.

  • Photo Mode can be opened during exploration, combat, or cutscenes
  • The best shots are from the Batwing above Gotham at night โ€” the city lights are spectacular
  • Saved photos go to your console's capture gallery โ€” no storage required beyond default space