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DYING LIGHT 2
Stay Human

Techland's parkour-RPG sequel โ€” a huge open city, brutal day/night survival and choices that reshape the map. A long, low-stress platinum whose only real walls are two co-op trophies and one grindy distance stat.

8.0 / 10
PixelForge Score
DeveloperTechland
ReleasedFeb 4, 2022
PlatformPS4 ยท PS5 ยท Xbox ยท PC
GenreSurvival Horror ยท Parkour RPG

A bigger city, a longer night

Dying Light 2 doubles down on everything that made the original special: fluid, weighty parkour across a sprawling city, and that unbeatable tension when the sun drops and the infected pour out of the buildings. Villedor is bigger and more vertical than Harran ever was, and getting around it is a genuine joy.

As a platinum, it's long but forgiving โ€” Techland rates the difficulty around 4/10. There are no skill-check trophies and nothing tied to a hard difficulty; you can do everything on the easiest setting. What stretches it to 50โ€“80 hours is sheer volume: a big story, every side quest and collectible, all the Points of Interest on the map, and a couple of long grinds.

The catches

Three things need planning. First, Inhibitors โ€” you find these to upgrade Health and Stamina, and two trophies want you to max both stats, which needs more Inhibitors than one clean run gives you. Most hunters use a save-backup method to earn both on a single playthrough instead of replaying the game. Second, there are five missable trophies (a Prologue collectible, a faction-assignment choice and a few tapes) that are far easier to grab as you go than to fix later. Third, two co-op trophies genuinely need a second player โ€” they can't be done solo.

A relaxing, rewarding platinum for anyone who likes big open worlds โ€” just plan the Inhibitors and don't skip the Prologue note or you'll be starting over for one collectible.

The Verdict โ€” Pros

  • Best-in-class parkour and day/night tension
  • Low difficulty โ€” no hard-mode or skill trophies
  • One playthrough with the save-backup method

The Verdict โ€” Cons

  • Very long โ€” 50โ€“80 hours of content
  • Two trophies need an online co-op partner
  • A grindy 960 km distance stat and Inhibitor juggling

Dying Light 2 โ€” Platinum Roadmap

1
Platinum
1
Gold
8
Silver
48
Bronze
4/10
Difficulty
50โ€“80h
Platinum Time
1
Playthroughs*
Yes
Online Req.
โ˜… Plan these before you play: keep an eye on your Inhibitors (you need to max both Health and Stamina โ€” most hunters use a save-backup to do it in one run instead of two); grab the Prologue Memento before you leave the intro area (it's the easiest thing to miss); and line up one co-op partner for the two online trophies. *One playthrough only if you use the save-backup method โ€” otherwise it's roughly two.

Step-by-Step Roadmap

Step 1

Grab the missable Prologue note

Before you finish the intro, collect the Prologue Memento for Archivist. It becomes unavailable once you leave, and it's the single most-missed trophy in the game (~1 hour, do it first).

Step 2

Story + side quests + collectibles

Play the campaign on any difficulty. Clear all side quests, hoover up collectibles and audio tapes as you pass them (a couple of tapes sit in story-only areas), and assign all seven facilities to the same faction for Boot Licker. Preserve your Inhibitors for Step 3. (~25โ€“35 hours)

Step 3

Max Health & Stamina (save-backup)

Back up your save, spend every Inhibitor into Health for Ironheart, reload the backup, then spend them all into Stamina for Fit as a Fiddle. This earns both maxed-stat trophies without a second playthrough.

Step 4

Points of Interest + the big grinds

Complete every Point of Interest on the map and finish off the combat/parkour milestones. The 960 km travelled stat (Ultramarathon) is the long pole โ€” many hunters idle with a rubber-banded stick to rack up distance while afk. (~10โ€“15 hours active)

Step 5

Co-op trophies โ†’ Platinum

Bring in a partner: join a co-op session for Being All Social, and kill 100 enemies together for That's Teamwork!. Clean up any stragglers and the Platinum pops. (~1โ€“2 hours)

๐Ÿค No one to play with? Post your PSN ID and region on the PIXELFORGE Co-op Partner Finder and pair up with another hunter to knock out both Dying Light 2 co-op trophies in one short session.

Trophies to Plan Around

The other ~50 trophies come naturally from story, side quests and cleanup. These are the ones that trip people up โ€” sort them early and the platinum is a formality.

TrophyTypeHow to earn it โ€” and how not to miss it
Missable
ArchivistMissableCollect the Prologue Memento (a note) before leaving the intro area. Unavailable afterward โ€” grab it first, before anything else.
Boot LickerMissableAssign all 7 facilities (water towers & electrical stations) to the same faction. Decide your faction early and give every facility to them โ€” reassigning later is limited.
AudiophileSemi-missableCollect all audio tapes. A few sit in story-only areas you can't revisit, so pick tapes up as you move through main missions.
Fit as a FiddleInhibitorsMax your Health. Needs a lot of Inhibitors โ€” bank 78, back up your save, pour them all into Health, then reload the backup so you don't have to replay.
IronheartInhibitorsMax your Stamina. The other half of the save-backup method โ€” reload the 78-Inhibitor backup and dump them all into Stamina instead.
Online co-op
Being All SocialOnlineJoin or host one co-op session. Cannot be done solo โ€” needs a second player.
That's Teamwork!OnlineKill 100 enemies in a session with at least 2 other players โ€” i.e. a full 3-player lobby (you + 2). The one trophy that needs two partners, not one.
Long grind
UltramarathonGrindTravel 960 km cumulatively. By far the longest task โ€” most hunters rubber-band the stick and idle overnight to top it up while afk.

58 base-game trophies (1 · 1 · 8 · 48). The DLC packs add more and aren't needed for the base platinum. These are the ones that trip people up โ€” sort them early and the platinum is a formality.

Full Trophy List (58)

TrophyGradeHow to Unlock
The Platinum
Pilgrim's PathPlatinumUnlocks automatically once every other base-game trophy is earned. A long but low-stress platinum โ€” the only real hurdles are the Inhibitor save-backup and the two co-op trophies.
Story & Endings
Into the UnknownBronzePops during the prologue as Aiden finally reaches the quarantined city of Villedor. โ†’ Story guide
First ShotBronzeEarly on the game forces you to spend an Inhibitor to upgrade your Health or Stamina. โ†’ Story guide
Herzlich Wilkommen!BronzeStory-forced โ€” you're sent to the Bazaar, the Survivor hub of Old Villedor, within the first couple of hours. โ†’ Story guide
Under PressureBronzeA story mission has you climb and restore a Water Tower โ€” one of the two Facility types. โ†’ Story guide
On the Trail of the EnemyBronzeAn unmissable main-quest beat โ€” Aiden gets his first solid lead on Waltz, the man tied to his past. โ†’ Story guide
Light in the DarknessBronzeThe Electrical Substation is the second Facility type; restoring your first is part of the story and pops on activation. โ†’ Story guide
Get Outta My House!BronzeA story set-piece in the Central Loop (the second, larger region): the Renegades assault the Fish Eye canteen and you fight them off. โ†’ Story guide
Debris and AshesBronzeUnmissable story progression โ€” Aiden makes his way to the Observatory during the Central Loop arc. โ†’ Story guide
We Will Be Heard!BronzeYou climb and restore the VNC radio tower during the main story. โ†’ Story guide
Known AssociateBronzeA late main-quest beat as the conspiracy unravels. โ†’ Story guide
Brush with DeathBronzeA dramatic scripted moment near the climax โ€” Aiden survives a missile strike and comes to. โ†’ Story guide
Going DownBronzeEntering the X-13 facility's elevator during the finale triggers this. โ†’ Story guide
Family FirstBronzeAiden's whole journey is about finding his sister Mia โ€” this pops in the finale when you do. โ†’ Story guide
Your World, Your RulesGoldThe game's only Gold trophy. โ†’ Story guide
Good Night & Good LuckBronzeHead out of a safe zone after dark and survive a full night. โ†’ Story guide
World Activities & Facilities
Municipal ServicesBronzeClaim and assign all 7 Facilities (Water Towers & Electrical Substations) to a faction. โ†’ World guide
Boot LickerBronzeCity Alignment rises each time you give a Facility to a faction. โ†’ World guide
Tunnel EntranceBronzeMetro Stations appear in the Central Loop. โ†’ World guide
Tube MapSilverActivate all 9 Metro Stations across the Central Loop. โ†’ World guide
Sancho PanzaBronzeWindmills are the tall climbable towers that unlock safe zones and reveal the map. โ†’ World guide
Tickets, Please!BronzeAfter activating any Metro Station, open the map and fast-travel to another one. โ†’ World guide
Don QuixoteBronzeClimb and activate all 17 Windmills across both regions. โ†’ World guide
Can't You Read the Signs?BronzeCollect the 24 Inhibitors stashed inside 6 GRE Quarantine buildings (4 per building). โ†’ World guide
Find Anything Interesting?BronzeReach and open all 26 military Airdrops โ€” supply crates scattered on rooftops and hard-to-reach ledges. โ†’ World guide
It Wasn't That Hard, Was It?BronzeGRE Anomalies are night-only mini-boss encounters โ€” a mutated infected guarding a Dark Zone. โ†’ World guide
RevenantsSilverDefeat all 12 GRE Anomalies across both regions โ€” each is a tough night encounter. โ†’ World guide
Flag BurningBronzeBandit Camps are Renegade-held outposts. โ†’ World guide
Ban HammerSilverClear all 4 Bandit Camps in the game. โ†’ World guide
Combat, Parkour & Skills
You Never Forget Your First...BronzeCraft anything โ€” a medkit, a Molotov, a throwing knife โ€” from the crafting menu. โ†’ Combat guide
Oh, So This Is How It Works!BronzeInstall your first weapon mod (an elemental tip, grip or similar) onto any weapon. โ†’ Combat guide
Parkour MasterSilverLevel your Parkour proficiency to the cap. โ†’ Combat guide
Combat MasterSilverLevel your Combat proficiency to the cap by fighting โ€” melee, ranged and takedowns all count. โ†’ Combat guide
After the FallBronzeA cumulative counter โ€” total up 10,994 m of falling over the whole game (survived falls, paraglider descents and dives all add up). โ†’ Combat guide
Can't Touch This!BronzeLand 20 consecutive melee kills without taking a hit. โ†’ Combat guide
Night HunterBronzeKill a Volatile โ€” the apex nocturnal hunter. โ†’ Combat guide
Death From AfarBronzeSpitters are the bloated infected that lob toxic goo. โ†’ Combat guide
Tanning SalonBronzeOnce you unlock the UV Flashlight, shine it on a Viral (the fast, fresh infected) long enough to drain and kill it. โ†’ Combat guide
Terminal HeadacheBronzeScore 50 headshots using ranged weapons. โ†’ Combat guide
Slowpoke!BronzeAt night, provoke the infected until your Chase meter climbs to its maximum level, then escape it โ€” break line of sight and reach safety. โ†’ Combat guide
Lightning RehexesBronzeWith the Block/Perfect Parry skill, time 10 blocks perfectly in a row against enemy attacks without being hit. โ†’ Combat guide
ModderBronzeInstall 50 weapon mods total across your weapons โ€” each individual install counts toward the 50. โ†’ Combat guide
Fit as a FiddleSilverMax your Health stat, which is leveled by spending Inhibitors. โ†’ Combat guide
IronheartSilverMax your Stamina stat via Inhibitors. โ†’ Combat guide
You're Going Down!BronzePerform 50 stealth takedowns โ€” sneak up behind a human enemy and execute them. โ†’ Combat guide
Don't Look UpBronzePerform the Smash finisher on 50 enemies โ€” a leaping downward slam. โ†’ Combat guide
Get the Point?BronzeCraft a Spear (you'll need the blueprint) and kill 50 enemies with it. โ†’ Combat guide
True NightrunnerBronzeComplete all 10 Nightrunner Trials โ€” timed parkour courses. โ†’ Combat guide
Bing Bang Boom!BronzeChain a Double Wall Run into an Air Kick on an enemy. โ†’ Combat guide
Collectibles, Co-op & Grinds
A Friend in Need...BronzeComplete 50 world Encounters โ€” the random events where survivors are under attack, being robbed, or need an escort. โ†’ Collectibles guide
Who Wants To Be a...BronzeEarn a cumulative 1,000,000 Old World Money over the game โ€” it's total earned, not the amount you're holding, so spending doesn't set you back. โ†’ Collectibles guide
Man On a MissionSilverMeet all of Aiden's available 'Sparker' (romance) interests โ€” each is tied to a side questline you have to actually play through. โ†’ Collectibles guide
UltramarathonBronzeThe longest grind in the game: travel a cumulative 960 km on foot and by parkour across the whole playthrough. โ†’ Collectibles guide
Being All SocialBronzeJoin or host an online co-op session with at least one other player. โ†’ Collectibles guide
That's Teamwork!BronzeKill 100 enemies in a session that has at least 2 other players โ€” meaning a full 3-player lobby (you + 2). โ†’ Collectibles guide
ArchivistBronzeCollect all 117 Collectible Notes (Mementos) scattered across Villedor and the story areas. โ†’ Collectibles guide
AudiophileBronzeCollect all 63 Collectible Recordings (audio tapes) around the world. โ†’ Collectibles guide
Street Art AficionadoBronzeFind all 70 Graffiti Tags (murals) painted around the city. โ†’ Collectibles guide

All 58 base-game trophies (1 · 1 · 8 · 48 · 1,350 points). Grades verified deterministically against the PSNProfiles PDF.

Detailed Trophy Guides

Every trophy broken down โ€” the story beats and the one gold, the open-world grinds, the combat & parkour milestones, and the collectibles & co-op.

Frequently Asked Questions

How long does it take to platinum Dying Light 2?
Around 50โ€“80 hours. It's a very long platinum because of the sheer amount of content โ€” the whole story, every side quest and collectible, all Points of Interest, plus a lengthy 960 km distance grind.
How hard is the Dying Light 2 platinum?
PIXELFORGE rates it 4 / 10. It's long but not hard โ€” there are no skill-check trophies and nothing tied to a difficulty setting, so you can play the whole game on the easiest mode.
Do you need co-op to platinum Dying Light 2?
Yes โ€” two trophies (Being All Social and That's Teamwork!) require an online co-op session and can't be done solo. Being All Social needs just one partner; That's Teamwork! needs a full 3-player session (you plus two others), so it's the one worth arranging on the Co-op Partner Finder.
Can you platinum Dying Light 2 in one playthrough?
Yes, if you use the save-backup method for the two maxed-stat trophies (Ironheart and Fit as a Fiddle). Back up your save, put every Inhibitor into Health, reload, then put them all into Stamina. Without the trick you'd need roughly two playthroughs.
What are the missable trophies in Dying Light 2?
Five: Archivist (the Prologue Memento, grab it before leaving the intro), Boot Licker (assign all 7 facilities to one faction), Audiophile (some tapes are in story-only areas), and Ironheart / Fit as a Fiddle (max Health and Stamina โ€” easiest with the save-backup method).
How many trophies does Dying Light 2 have?
The base game has 58 trophies: 1 platinum, 1 gold, 8 silver and 48 bronze. The DLC story packs add more and aren't required for the base-game platinum.