Story & Endings
Every main-story trophy in Dying Light 2 — Aiden's journey from the prologue to whichever ending you choose. These pop automatically as you play; none can be permanently missed, but the game's one gold lives here.
Into the Unknown
BronzeFull guideCollapseReach Villedor.
Into the Unknown
BronzeFull guideCollapseHow to earn it
Pops during the prologue as Aiden finally reaches the quarantined city of Villedor. It's completely unmissable — just follow the opening.
Tip
Before the city opens up, sweep the prologue area for its Collectible Notes (see Archivist). You cannot return to the intro once the story moves on, and that missed note is the #1 platinum-blocker in this game.
First Shot
BronzeFull guideCollapseUse an Inhibitor for the first time.
First Shot
BronzeFull guideCollapseHow to earn it
Early on the game forces you to spend an Inhibitor to upgrade your Health or Stamina. Unmissable tutorial step.
Tip
After this forced spend (and the two other story-forced ones), stop banking Inhibitors elsewhere if you want the single-playthrough plan — you'll need 81 saved up for the Fit as a Fiddle / Ironheart save-backup trick.
Herzlich Wilkommen!
BronzeFull guideCollapseEnter the Bazaar.
Herzlich Wilkommen!
BronzeFull guideCollapseHow to earn it
Story-forced — you're sent to the Bazaar, the Survivor hub of Old Villedor, within the first couple of hours.
Tip
The Bazaar is your first proper safe hub: stock up, meet the merchants and pick up early side quests here — several feed other trophies like Man On a Mission.
Under Pressure
BronzeFull guideCollapseActivate your first Water Tower.
Under Pressure
BronzeFull guideCollapseHow to earn it
A story mission has you climb and restore a Water Tower — one of the two Facility types. It pops the moment you turn it on.
Tip
Once it's active you choose which faction to hand it to. Whatever you pick starts building that faction's City Alignment — decide early if you're going all-in on one side for Boot Licker.
On the Trail of the Enemy
BronzeFull guideCollapseLearn Waltz's location.
On the Trail of the Enemy
BronzeFull guideCollapseHow to earn it
An unmissable main-quest beat — Aiden gets his first solid lead on Waltz, the man tied to his past.
Tip
This kicks off the mid-game. Keep clearing side quests as they appear; a few of the romance quests for Man On a Mission only open during this stretch.
Light in the Darkness
BronzeFull guideCollapseActivate your first Electrical Substation.
Light in the Darkness
BronzeFull guideCollapseHow to earn it
The Electrical Substation is the second Facility type; restoring your first is part of the story and pops on activation.
Tip
Like the Water Towers, each Substation is assigned to a faction. Handing every Facility to the same faction is how you'll clear both Municipal Services and Boot Licker.
Get Outta My House!
BronzeFull guideCollapseDefeat the Renegades attacking the Fish Eye.
Get Outta My House!
BronzeFull guideCollapseHow to earn it
A story set-piece in the Central Loop (the second, larger region): the Renegades assault the Fish Eye canteen and you fight them off.
Tip
This is your introduction to Central Loop's Survivor hub. It signals the back half of the game — a good point to check your Inhibitor bank and collectible progress.
Debris and Ashes
BronzeFull guideCollapseReach the Observatory.
Debris and Ashes
BronzeFull guideCollapseHow to earn it
Unmissable story progression — Aiden makes his way to the Observatory during the Central Loop arc.
Tip
Story momentum picks up sharply from here toward the finale; wrap up any region-locked side content beforehand.
We Will Be Heard!
BronzeFull guideCollapseRestore the radio broadcast tower.
We Will Be Heard!
BronzeFull guideCollapseHow to earn it
You climb and restore the VNC radio tower during the main story. Pops on completion.
Tip
This mission has a big faction choice (give the tower to the Peacekeepers or the Survivors) that changes the map — it doesn't affect any trophy, so pick whichever you prefer.
Known Associate
BronzeFull guideCollapseLearn the whereabouts of Veronika Ryan.
Known Associate
BronzeFull guideCollapseHow to earn it
A late main-quest beat as the conspiracy unravels. Unmissable.
Tip
You're near the endgame now. If you're chasing the one-playthrough plan, make sure your 81 Inhibitors are still banked before the finale locks you in.
Brush with Death
BronzeFull guideCollapseWake up after the missile strike.
Brush with Death
BronzeFull guideCollapseHow to earn it
A dramatic scripted moment near the climax — Aiden survives a missile strike and comes to. Story-forced.
Tip
You're in the point-of-no-return stretch. Everything open-world is best mopped up before this, since the finale runs several missions back-to-back.
Going Down
BronzeFull guideCollapseEnter the X-13 elevator.
Going Down
BronzeFull guideCollapseHow to earn it
Entering the X-13 facility's elevator during the finale triggers this. Unmissable.
Tip
X-13 is essentially the final dungeon. Bring your best gear, healing and immunity boosters — the endgame throws heavy infected and a boss at you.
Family First
BronzeFull guideCollapseFind your sister.
Family First
BronzeFull guideCollapseHow to earn it
Aiden's whole journey is about finding his sister Mia — this pops in the finale when you do. Unmissable.
Tip
The ending branches based on your choices, but every path awards this. Don't stress the 'right' choice — any ending completes the game.
Your World, Your Rules
GoldFull guideCollapseComplete the game with any ending.
Your World, Your Rules
GoldFull guideCollapseHow to earn it
The game's only Gold trophy. Finish the main story and reach the credits on any of the endings — none is 'better' for trophies.
Tip
There are multiple endings shaped by your earlier decisions, but they all award this Gold. Just play to the end; there's no need to replay for a different one.
Good Night & Good Luck
BronzeFull guideCollapseSurvive your first night.
Good Night & Good Luck
BronzeFull guideCollapseHow to earn it
Head out of a safe zone after dark and survive a full night. Once you make it through (or back to safety), it pops.
Tip
Nights are dangerous but hugely rewarding: parkour and combat XP are boosted after dark. Deliberate night runs are the fastest way to grind Parkour Master and Combat Master.