Combat & Miscellaneous
Sixteen trophies for specific kills, combos and jokes. Almost all of them can be done at one Lantern: Fallen Village > Marketplace, where a barn spawns a group of five villagers every time you rest. Only one, Abyssal Eviction, is missable, and only if you spend both Quintessential Transmutation Materials on something other than the Shield.

Aerial Annihilation
BronzeFull guideCollapse Kill an enemy with a headshot after a wall jump.

Aerial Annihilation
BronzeFull guideCollapseHow to earn it
Kill an enemy with a headshot right after a wall jump. First unlock Airborne Aiming in the third column of the skill tree, which slows time while you aim in mid-air. Best spot: The Outskirts > Broken Bridge (Ch.7). The climb past the Lantern has wall jumps and grapples, and on the second and third wall jumps an enemy stands right in front of you. The killing shot must be a headshot, but you can soften it with a first shot. The Musket one-shots normal soldiers.
Tip
Miss it? Rest at the Lantern to respawn the enemies and try again. The skill tree can be reset with Catalysts any time, so the skill costs you nothing for long.

Scattershot
BronzeFull guideCollapse Kill 5 enemies with a single Blunderbuss shot.

Scattershot
BronzeFull guideCollapseHow to earn it
Kill 5 enemies with one Blunderbuss shot. You'll need a few upgrades: about level 6 with the Collateral Damage (wider spread) upgrade does it. Spot: Fallen Village > Marketplace. Walk into the barn in front of the Lantern and five villagers rush you. Stand in the doorway, block until they bunch up, then fire point-blank into the crowd.
Tip
Not all five died? Rest at the Lantern and they're back. This same barn works for Hood-Snatcher and Flaming Feast.

Windhover
BronzeFull guideCollapse Kill 3 enemies with a Pistol while aiming in mid-air.

Windhover
BronzeFull guideCollapseHow to earn it
Kill 3 enemies with the Pistol while aiming in mid-air. They're cumulative, so they don't need to be in one jump. Use the same wall-jump spot as Aerial Annihilation (The Outskirts > Broken Bridge) with Airborne Aiming unlocked, and make sure the kills come from the Pistol.
Tip
Rest at the Lantern between attempts to reset the enemies. It's easy to get both trophies in the same session.

Hood-Snatcher
BronzeFull guideCollapse Decapitate 3 enemies with a single Claymore attack.

Hood-Snatcher
BronzeFull guideCollapseHow to earn it
Decapitate 3 enemies with one Claymore attack. The Claymore arrives at the end of Chapter 6. It's two-handed (no parry) but hits hard, with Nephtoglobin-powered special attacks. Go to the Fallen Village > Marketplace barn, let the five villagers group up in the doorway, then hold the attack for a charged Claymore swing across the front of the pack.
Tip
Rest and repeat if fewer than three heads come off.

Symphony of Steel
BronzeFull guideCollapse Perform 10 Parries without taking damage.

Symphony of Steel
BronzeFull guideCollapseHow to earn it
Perform 10 parries in a row without taking damage. Blocking an attack instead of parrying it costs a bit of health and resets the count. Find a single basic human soldier, stand in front of it, and parry every swing until you reach 10. It comes naturally if you play parry-first.
Tip
The early Battlefield soldiers have slow, readable swings, which makes them ideal.

Flaming Feast
BronzeFull guideCollapse Set 4 enemies on fire with a single Flamethrower use.

Flaming Feast
BronzeFull guideCollapseHow to earn it
Ignite 4 enemies with a single Fire use. Holding Fire on enemies fills their Ignite meter until they catch fire. They all need to reach Ignite during one continuous cast, but you don't have to kill them. If something interrupts you before anyone ignites, just start again. Spot: the Fallen Village > Marketplace barn. Trigger the five villagers, back off so they bunch up, and sweep Fire across them.
Tip
The Lunatic's Grasp Amber speeds up Ignite buildup, which makes this one much easier.

Statue of Insanity
BronzeFull guideCollapse Fully lock Sergeant Gaspard 'Cannonhand' Dubois in Stasis.

Statue of Insanity
BronzeFull guideCollapseHow to earn it
Fully freeze Sergeant Gaspard 'Cannonhand' Dubois with Stasis. He's a 'Remnant of the Iron Regiment', the Iron Marshall's type, and appears as a regular enemy from Chapter 5. From Vale of Wrath > Wolfsbane Field, clear the wall by destroying its two weak spots; one of these enemies is on the path ahead. Hit him with Stasis until every Stasis orb above his health bar is filled.
Tip
Killed him by accident? Rest at the Lantern to respawn him.

Abyssal Eviction
BronzeFull guideCollapse Kill an enemy by pushing them into the abyss with Shield Bash.

Abyssal Eviction
BronzeFull guideCollapseHow to earn it
MISSABLE. Kill an enemy by knocking it into the abyss with Shield Bash, which unlocks at Shield level 5. That takes one of the only two Quintessential Transmutation Materials in the game, so if you spend both on Fire and Stasis, this trophy is gone. Once you have Bash: from Fortress > Traverse (Ch.9), go up the hill, through the gate and along the path round the outside of the castle. Two human enemies attack as you head into the tower. Lead them out onto the wooden platform, raise the Shield and Bash them over the edge.
Tip
Bash only knocks enemies back a little, so get the enemy's back right to the drop. Rest at the Lantern to reset as often as you need.

Single Stroke
BronzeFull guideCollapse Shoot off a Risen Grenadier’s bucket.

Single Stroke
BronzeFull guideCollapseHow to earn it
Shoot off a Risen Grenadier's bucket. Grenadiers appear from Chapter 2 in the Valley of Ashes. They hang a bucket of grenades at their waist, and one shot destroys it, ending their grenade throws and earning the trophy.
Tip
You'll likely get this by accident on the first Grenadier near Guidepost.

God's Trigger
BronzeFull guideCollapse Land 10 consecutive headshots or Weak Point hits without missing.

God's Trigger
BronzeFull guideCollapseHow to earn it
Land 10 headshots or weak-point hits in a row without missing a shot. Melee in between doesn't break the streak, a second shot on a head that's already broken still counts, and multi-hit weak spots (like a Grenadier's arm) count too. The Pistol or Musket makes it easiest. For a dedicated attempt, warp to The Battlefield > Onslaught Arch and headshot your way through the armed soldiers on the battlefield.
Tip
Take your time: one stray shot into a wall resets the count.

Frenzied Flame
BronzeFull guideCollapse Ignite the bonfire in the castle.

Frenzied Flame
BronzeFull guideCollapseHow to earn it
Light the bonfire in the castle, a nod to FromSoftware's bonfires. From Fortress > Chapel (Ch.9), head into the underground until you reach a sewer room with a door on the left after a pole jump. Go through, turn left at the bottom of the stairs, then go down a second flight. In the room on the left is a sword stuck in the ground: use Fire on it.
Tip
The same underground area has the second Quintessential Blade Material (turn right at the bottom of the first stairs), the Captain's Key and the Fortress Armoury Key.

Mind the Gap
BronzeFull guideCollapse Die by falling into the abyss.

Mind the Gap
BronzeFull guideCollapseHow to earn it
Die by falling into the abyss. Falling off a ledge costs health and puts you back on solid ground. Keep jumping off the same ledge until your health runs out.
Tip
Do it right next to a Lantern with no Catalysts on you, so nothing is lost.

Rookie Mistake
BronzeFull guideCollapse Attempt to use a Ferrofluid Flask with none remaining.

Rookie Mistake
BronzeFull guideCollapseHow to earn it
Try to drink a Ferrofluid Flask with none left. Use up your flasks, then press heal once more. Easiest early on, when you only have a few flasks.
Tip
Pair it with In the Nick of Time: once the flasks are gone, you're already halfway there.

In the Nick of Time
BronzeFull guideCollapse Interact with a Lantern while below 20% Health and with no Flasks remaining.

In the Nick of Time
BronzeFull guideCollapseHow to earn it
Rest at a Lantern below 20% health with no flasks left. There's no health number, so judge it by the bar: around the length of the small segment on the purple Nephtoglobin bar under it is roughly 20%. Burn your flasks, take chip damage by blocking until you're that low, then use a Lantern.
Tip
Easy freebie: use every flask during the scripted Chapter 1 Lothaire loss. You arrive at the next Lantern with so little health that this pops by itself.

Fight Fire With Fire
BronzeFull guideCollapse Ignite an enemy while you are also Ignited.

Fight Fire With Fire
BronzeFull guideCollapseHow to earn it
Ignite an enemy while you're on fire yourself. Stand in an environmental fire (campfires are common) to ignite yourself, then hit an enemy with the Fire Transmutation until it ignites. Spot: Caverns > Last Sunlight. Pull one enemy from the first cave back to the campfire near the entrance.
Tip
Ignite eats your health quickly, so be ready to heal or step out once it pops.

Jackknife
BronzeFull guideCollapse Deal damage with every Melee Weapon, Firearm, and Transmutation without dying.

Jackknife
BronzeFull guideCollapseHow to earn it
Damage enemies with all nine weapons and Transmutations without dying. Possible once you have the Shield (Chapter 8). Warp somewhere easy, such as the start of the Battlefield, and cycle Saber, Rapier, Claymore, Pistol, Blunderbuss, Musket, Fire, Stasis and Shield on weak enemies.
Tip
If it doesn't pop, cycle through again and apply a full Fire and Stasis effect, not just a tick.
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