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Final Fantasy Resonance · Trophy Guide

Legendary Arms, Adamantite & Tablet Shards

Eight trophies about gear and money: Aileen's eight Adamantite weapons, the twelve Legendary Arms of the Chamber of Arms, the Enigmatic Princess's Tablet Shard rewards at Oblivion Palace, and spending and earning gil.

Order that works: Fledgling Colosseum (Adamantite + Ancient Greatsword) in Chapter 4, Aileen's Forger of Wills in Dilmagia in Chapter 5, the Gaberada radar upgrade in Chapter 6, then the rest. Pick up Tablet Shards as you go: you need 89 of the 99.

Aileen and all 8 Adamantite

Start Forger of Wills with the gossiping girl near the Dilmagia entrance (the answers that fit her are “It's a tool of harm”, “A way to rebel against troubling times” and “Craft weapons that suit each of us well”). She then works on the airship deck: one Adamantite per weapon, one weapon per character. Upgrade the radar first: in Gaberada, take the hidden stairs on the west side behind the inn and talk to the man there for the Magi-tenna, then give it to Aileen after Lid comments on the radar.

#AdamantiteDetailsFrom
1Colosseum: Fledgling Battle 2Recommended level 27 (a Chimera). The Colosseum is on the west side of Grandshelt, the Royal Capital.Chapter 4
2Colosseum: Brawler Battle 2Recommended level 41, two elite enemies. Brawler opens after you clear Fledgling.Chapter 4+
3Colosseum: Brawler Battle 3Recommended level 43: an Ochu (about 510,000 HP) with Microchus. Kill the Microchus first.Chapter 4+
4Merchant ShipBuy it for 35,000 gil from a roaming merchant ship (hover over it in the airship, press Cross). Seen off south-east Gronoa, west of Olderion, south of the Sanctum of Tidus, between Zoldaad and Mysidia, east of the Kolobos Ruins and near Pharm.Chapter 6
5Rugged Mountain PathBrown chest near the start of the path, on the story route to the Gronoa Shrine.Chapter 6
6Treasure radar, north OlderionIn the curved bay on the north side of the Olderion continent, south of the Aquapolis. Needs the radar upgrade from Gaberada; Lid's hot/cold comments guide you.Chapter 6
7Oblivion Palace: 80 Tablet ShardsFifth chest of the 3-Star Chamber.Chapter 6
8Oblivion Palace: 89 Tablet ShardsFirst chest of the 4-Star Chamber.Chapter 7
CharacterAileen's weaponEffect
RainSave the Vermillion20% less damage taken
LasswellShisuiHone Senses + Placidity for 5 turns
FinaElysiumHealing magic +20%
LidMechabo Hammer SUPEROverclock, acts first
NicholCodex ProvidentiaeFluid Warfare for 3 turns, acts first
JakeCaelum RenatumLuck up, MP back on attacks
SakuraRoseliaConcentrate + Sage's Eye
Archwitch FinaAbyssDebuffs and ailments last 2 turns longer
Some players report the Colosseum giving only two of its three Adamantite. Keep a manual save before Fledgling 2 and Brawler 2 and 3 and check your inventory after each.

All 12 Legendary Arms

Take each 'Ancient' item to its glowing pedestal in the Chamber of Arms (the mountains at Dirnado's north-west tip, north-west of the Mobliz Shipyard; airship) and win the two-stage level 50 trial. Pedestals give hints if you visit early. After all twelve, level 75 rematches give '+' versions; no trophy needs them.

Ancient itemHow to get itTrial guardianBecomesFor
Ancient GreatswordPrize for the Colosseum's Fledgling Battle 3 (Chapter 4+)AlphergRagnarokRain
Ancient KatanaChest in the Crystal Tower (Chapter 8), just west of the save point by the airship entrance to the Middle ReachAldhaferaSasuke's BladeLasswell
Ancient BowAfter you get the airship, talk to Chloe in the item shop in the north of the Town of Felicitas, then again in the Chamber of ArmsDabihArtemis BowFina
Ancient HammerTreasure-radar cache in a cove on the west coast of Dirnado. Needs the radar plus the High-Power Generator from a chest on Mt. Reizan's story path (Chapter 7)TegmineThor's HammerLid
Ancient TomeBought from a roaming Merchant Trader ship for 45,000 gil (Chapter 8)ElnathLast ResortNichol
Ancient FirearmOblivion Palace at 76 Tablet Shards (3-Star Chamber)AlhenaArcturusJake
Ancient RodTry the locked Abandoned Cabin in north-east Pharm, then get the key from the man outside the inn in the north-west of the Town of Sian, go back and open the chestSheratanWizard's RodSakura
Ancient WhipOblivion Palace at 84 Tablet Shards (3-Star Chamber)NunkiFire BirchArchwitch Fina
Ancient CuirassPrize for the Colosseum's Brawler Battle 5SadalsuudTatenashi ArmourArmour
Ancient GarmentTreasure-radar cache in a cove on the east coast of Gronoa (radar upgrade from Gaberada, Chapter 6)VindemiatrixMirage VestArmour
Ancient CloakBought from a roaming Merchant Trader ship for 40,000 gil (Chapter 8)ShaulaLordly RobesArmour
Ancient AccessoryChest in Quarry Cave, Zoldaad, south-west of the Rebel Hideout (airship)BrachiumGold HairpinAccessory

Merchant Traders are ships that sail the world map: hover over one in the airship and press Cross. If you can't afford something yet, it comes back.

Oblivion Palace and the Enigmatic Princess

Oblivion Palace is just south-east of Grandport Harbour (open from Chapter 1). Hand in Tablet Shards to unlock chests in four chambers.

ChamberShardsKey rewards
1-Star Chamber3–283 shards: Vitality Charm (Princess's Reward). 9 and 24: Magicite Shards. First memory at 28.
2-Star Chamber32–6040: Magicite. Second memory at 60 (Memento).
3-Star Chamber64–8464: Magicite Cryst. 76: Ancient Firearm. 80: Adamantite. 84: Ancient Whip.
4-Star Chamber89, 94, 9989: Adamantite (the last one any trophy needs). 99: Lightbringer and the end of her story.

All 99 Tablet Shards

Shards are gold sparkles. Here they are in story order; you can skip any ten.

#Ch.AreaExact spot
11Grandshelt, the Royal CapitalCommercial District (east path from the main entrance), left of the weapon and item stalls among crates.
21Village of KolLeft side of the pool in the south-west of the village.
31Town of FelicitasFrom the entrance cross the wooden bridge east; just right of the stone wall ahead.
41Town of FelicitasCross the bridge west, turn left at the torch onto a hidden path and climb the ladder; behind the wall on the left.
51Kolobos RuinsSecond area, down the entry steps, behind two grey-green cylinders.
61Kolobos RuinsAfter the bridge collapses and the fight, climb the ladder and the next stairs; behind a fallen stone pillar just below.
71Grandport HarbourSouth of the item shop, down the wooden pier, behind barrels on the right.
81Grandport HarbourJust west of the weapon and armour shop, at the foot of a tree.
91Cavern of SwordsBehind the stalagmite at the end of the cave.
101Siren's TowerPast the fountain, up the right-hand stairs, on the edge of the ledge.
111Siren's TowerTop of the first area's staircases, before the room, at the end of the right ledge.
121Siren's TowerNext room, up the stairs and left, at the end of a visible ledge.
132Dilmagia, the MachinopolisFirst side area on the left after entering (NPC and a closed gate with electric lights), in the corner.
142DilmagiaSecond junction of the main street (notice board west, shops east), behind a stack of wooden crates.
152Dilmagia ShipyardUp the first stairs, then the stairs left of the main platform; end of that path beside a ladder.
162Dilmagia ShipyardUp the first stairs, then down the stairs right of the main platform; next to the third metal girder.
172Mt. ThunderclapOn the harder route (don't pay Lid 1,000 gil), in plain sight just past the yellowish tree used for the Elven Maven sub quest.
182Mt. ThunderclapOn the easier route (pay Lid 1,000 gil), up the long ladder and along the path, beside a tree. You can teleport back and take the other route.
192Mt. Thunderclap (upper entrance)The Ramuh route: down the small stone ramp, hidden behind rocks.
202Dwarven ForgeSouth-west corner of the main area: cross a wooden bridge and go south to the end of the path.
212Dwarven ForgeNorth-west of the main area, down the steps towards the Mom Bomb fight, at the south end of the path.
222Mobliz ShipyardHead west in the first area, behind crates.
232Mobliz ShipyardFirst lift up, east through a gap in the fence into the generator area, down the ladder in the south-east corner, then west.
242Mobliz ShipyardAfter the second lift go north; just before the fenced area with another lift, behind a shipping container.
252Wind ShrineFirst room, behind the right-hand pillar (instead of taking the lift with four green crystals).
262Wind ShrineA few lifts later, at a lift on top of a staircase, in the gap between the stairs and the right railing.
272Wind ShrineFrom the previous shard go south and take the next crystal lift; left side of that platform.
283Olderion, the AquapolisRight at the entrance, beside the boat-tour NPC, just right of the central platform.
293OlderionDue north of the entrance at the pool with two statues, next to the bench behind the left statue.
303OlderionFrom the statues go north-east past the giant water wheel; on a stone bridge behind the plant pot.
313OlderionBack at the statue pool, up the steps to the north, behind the tree.
323Cave of WatersAfter the boat maze on the story path, just left of the dock on the far side.
333Cave of WatersAfter the long boat maze, through a door, in front of the waterfall (save point and ladder room).
343Cave of WatersWhen the story brings you back, a hidden path opens in the room left of the entrance; climb a couple of ladders.
353Waterfall WaySecond room (the one after the save point on a revisit), up the stairs and east, beside a ladder.
363Waterfall WayThe big waterfall room with stone platforms, on one of the platforms.
373Waterfall WaySame room, north over the wooden bridges, on a rock between the waterfalls.
383Town of AmoreSouth of the weapon and item shops, next to a well on a small grassy island.
393Town of AmoreNorth of the item shop, before the long bridge, by a tree on the right.
403Water ShrineRound central platform with four cross-shaped paths: down the north stairs once the water is lowered.
413Water ShrineArea with several water-level crystals: take the boat north-east past the balcony with the friendly Viridian Pot; on a ledge to the right.
423Water ShrineAfter lowering the water further, at the bottom of a long ladder, just to its left.
434Mozul StationSouth-west corner of the station.
444Capital StationBeside the eastern staircase (enter from the south on the world map and you spawn next to it).
454Zoldaad, Castle PlazaDirectly east of the tram stop.
464Zoldaad, Residential DistrictSouth-east corner.
474Zoldaad, SlumsJust east of where you arrive, next to barrels.
484Zoldaad, Underground TunnelEast to a metal walkway, down the stairs, back west down a small ramp and south: corner of the room.
494Zoldaad, Underground TunnelFurther in, south past the Pot's room towards a metal bridge: a hidden entrance under the bridge leads up to a room on the right.
504Rebel HideoutJake's room (rock door with two red-and-white flags) in the north-west: walk behind it along a hidden path to the crates on its left, climb the ladder, a few steps south-west.
514Rebel HideoutNorth-east area: facing the exit to the conference room, up the stairs on the right, behind a metal pillar by the railing.
524Weapons FactoryLava-floor area: all the way west, up the stairs and across the platforms to a crystal switch; press it, cross the girder that rises, turn left.
534Weapons FactoryLava area: climb the long ladder by the save point to the three-switch platform, turn the left switch three times; straight north from the ladder, second left.
544DungeonWith the Master Key, go south to the second block of cells: first cell on the right.
554DungeonWith the Master Key, back in the room where you were locked up: the newly opened cell on the west side.
564Zoldaad CastleBehind the left of the two horse statues by the throne-room stairs.
574Zoldaad CastleUp the throne-room stairs, right-hand hallway, first door: south-east corner.
584Grandshelt ColosseumLeave Grandshelt by the west exit; all the way west along the starting path.
595Mysidia, the MagiapolisFrom the main entrance down the right-hand stairs to the teleport crystal, tucked in a corner behind an NPC.
605Mysidia (Storefront)Directly south of the weapon shop, next to two crates.
615MysidiaWest past the item shop into the blue teleporter; in the fountain area, by the second pillar on the right.
625Arcane LibraryGround floor: through the blue portal, south-west of the entrance room among the writing desks (left side).
635Village of SuniooAt the entrance, a couple of steps up, between a bench and a pot.
645Village of SuniooFar north-east of the village, beside a snowman outside an igloo.
655Nameless RuinsFirst room, as far west as you can go, beside a fallen pillar.
665Nameless RuinsSecond area, just south of the save point down some stairs, beside a fallen chandelier.
675Arcane LibraryOnly after the Nameless Ruins: final room with the second save point, climb the ladder just east and walk all the way round the balcony to the west.
685Fina's Psyche (part 1)Just left of the big padlocked gate, under a chain.
695Fina's Psyche (part 1)West of the gate, inside the westernmost tent, among crates in the top-right corner.
705Fina's Psyche (part 1)Far end of the third area west of the gate (after the first padlock opens), in a clearing.
715Tower of MysidiaTop of the main entrance, up the stairs behind the large crystal.
725Tower of MysidiaFurther up the spiral staircase, on a landing.
735Tower of MysidiaFurther up, on a landing on the story path before the Azure Pot.
745Tower of MysidiaOn a snowdrift on the story path after the Azure Pot.
755Fina's Psyche (part 2)Over the bridge into the next area, north to a small army camp, behind supplies in the bottom-right corner. (You can re-enter Fina's Psyche later through a magic book in the Tower of Mysidia.)
766Gaberada, the UndertownRight side of the house at the north-west end of town.
776Research Centre RuinsLevel 1 card route (west of the entrance room), room with desks and a green teleporter.
786Research Centre RuinsLevel 1 route, room where you switch on three consoles, on top of the shelves in the south-east corner.
796Research Centre RuinsLevel 2 card route (east), the room full of green teleporters: after them climb the long ladder; on the gantry to the right.
806Rugged Mountain PathJust west of the first save point, under a dead tree.
816Rugged Mountain PathEast of the second save point and down a ramp, in the corner.
826Town of DuggleNorth of town, just east of the weapon/item shop entrance, half-hidden behind the waterfall.
836Gronoa ShrineLeaving the first room, at the south end of the landing before either staircase.
846Gronoa ShrineDown the west stairs, all the way south, then the east path: on a staircase blocked by a fallen pillar.
856Gronoa ShrineDown the long ladder on the story path, west and up a parallel ladder, then south, against another broken pillar.
866Sanctissimus ShrineFrom the second save point go north to the long room with a tombstone; behind the north stairs go east into a hidden room under the torch, up the stairs, and climb the ladder by the Violet Pot.
876Sanctissimus ShrineFrom the third save point climb to the crystal-lift room; after the third lift, grab it before taking the fourth.
887Town of SianEast past the item shop, under a blossom tree.
897Mt. ReizanFrom the first save point, at the ramp crossroads (one up, one down), take the path down.
907Mt. ReizanFurther along the story path, by two pine trees on a platform between two wooden bridges.
917Lake RyuseiWest side, under a tree.
927Forest PathNorth of the first save point, on a bend in the story path.
937Forest PathSouth-west of the second save point, at a dead end.
947Wandering LandsOn the story path, after the left turn at the first fork past the save point.
957Wandering LandsFurther along the story path, right beside you among stones after a cutscene.
968Crystal TowerFollowing the main path from the entrance, take the right at the first fork.
978Crystal TowerAfter that, left at the next fork, then the next right.
988Crystal TowerWhere see-through bridges appear as you approach: from the third solid platform go straight north, then west along the bridge.
998Dragon's MawNear the end of the dungeon, where you fight the Rogue Magitek Armour (Pharm's southern tip, recommended level 55; open from Chapter 5).

The trophies

Princess's Reward

BronzeFull guideCollapse

Receive a reward at Oblivion Palace for the first time.

TypeBronze
MissableNo

How to earn it

Hand in 3 Tablet Shards to the Enigmatic Princess at Oblivion Palace (Kingdom of Grandshelt, just south-east of Grandport Harbour, open from Chapter 1) and open the first reward chest.

Tip

Tablet Shards are sparkles on the world map and in dungeons. Pick them up as you go; there are 99 and you need 89.

Memento

BronzeFull guideCollapse

Help the enigmatic princess regain her second memory.

TypeBronze
MissableNo

How to earn it

Turn in 60 Tablet Shards to the Enigmatic Princess and she recovers her second memory. You don't have to open the chests in her treasure rooms to trigger it.

Tip

Keep going past 60: 76 shards give the Ancient Firearm, 80 an Adamantite, 84 the Ancient Whip and 89 the last Adamantite.

Gil Comes and Goes

BronzeFull guideCollapse

Spend a total of 100,000 gil.

TypeBronze
MissableNo

How to earn it

Spend 100,000 gil in total at weapon, armour, item and accessory shops. Buying new gear in each town gets you there naturally.

Tip

Shortcut: when you're holding 100,000 gil, make a manual save, spend it all, and reload.

Making Lid Proud

BronzeFull guideCollapse

Gain a total of 1,000,000 gil.

TypeBronze
MissableNo

How to earn it

Earn 1,000,000 gil in total. It's cumulative, so you never need a million at once, and battles plus treasure get you most of the way.

Tip

Fastest top-ups: King Gil Snappers on the Dragon's Maw island, Vaan's Double Gil ability at MR 9, or save, sell everything, and reload.

The Weapon that Suits the User

BronzeFull guideCollapse

Have Aileen craft a weapon for the first time.

TypeBronze
MissableNo

How to earn it

Have Aileen craft her first weapon. Recruit her with the sub quest Forger of Wills in Dilmagia, the Machinopolis (from the gossiping girl near the entrance), then give her one Adamantite on the airship deck.

Tip

Your first Adamantite is the Colosseum's Fledgling Battle 2, open from Chapter 4.

The Weaponsmith

SilverFull guideCollapse

Have Aileen craft weapons for all party members.

TypeSilver
MissableNo

How to earn it

Have Aileen craft a weapon for all 8 party members, one Adamantite each. All eight Adamantite are listed on our gear page: three from the Colosseum, two from Oblivion Palace, one from a Merchant Ship, one with the treasure radar and one in the Rugged Mountain Path.

Tip

These are some of the best weapons in the game, usually better than the Legendary Arms, so craft them before the late Cave Masters and Ultima Weapon.

Ancient Artifact

BronzeFull guideCollapse

Obtain one of the Twelve Legendary Arms for the first time.

TypeBronze
MissableNo

How to earn it

Obtain your first Legendary Arm. Find one of the 'Ancient' items, take it to its glowing pedestal in the Chamber of Arms and win the two-stage level 50 trial. The easiest first one is the Ancient Greatsword from the Colosseum's Fledgling Battle 3.

Tip

The Chamber is in the mountains at Dirnado's north-west tip, north-west of the Mobliz Shipyard; land there with the airship.

Legendary Arms

SilverFull guideCollapse

Obtain all Twelve Legendary Arms.

TypeSilver
MissableNo

How to earn it

Complete all 12 trials in the Chamber of Arms. Each Arm starts as an 'Ancient' item you find somewhere in the world (two from Oblivion Palace, two from the Colosseum, two from Merchant Traders, two with the treasure radar and four from chests and NPCs). The full list with every trial enemy is on our gear page.

Tip

Three can't appear before Chapter 8 (Cloak, Tome, Katana) and the Hammer needs the Mt. Reizan generator from Chapter 7, so don't hunt for them early.

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