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Resonance: A Plague Tale Legacy · Trophy Guide

Story & Chapters

Resonance is a linear, cinematic adventure — one trophy per chapter, all unmissable, plus the full-story and platinum trophies. Chapter Select unlocks after the credits, so anything skipped can be replayed; play for the story first.

The Sea Scorpion

PlatinumFull guideCollapse

Unlock all other trophies.

TypePlatinum
MissableNo — Chapter Select

How to earn it

The platinum — unlock all 36 other trophies. Resonance has no missables (Chapter Select lets you replay any chapter), so the path is: finish the 13-chapter story, then mop up the three collectible sets (Relics, Blades, Charms, plus Theseus' Echoes), max your mastery branches, and tick off the combat feats — most of which can be farmed on replayed encounters. A relaxed, low-difficulty platinum.

Blood ties

BronzeFull guideCollapse

Complete Chapter 1.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 1. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Felons

BronzeFull guideCollapse

Complete Chapter 2.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 2. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Those before us

BronzeFull guideCollapse

Complete Chapter 3.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 3. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

From hell it rose

BronzeFull guideCollapse

Complete Chapter 4.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 4. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Desolation it wrought

BronzeFull guideCollapse

Complete Chapter 5.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 5. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

What Lies Beneath

BronzeFull guideCollapse

Complete Chapter 6.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 6. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Death it sowed

BronzeFull guideCollapse

Complete Chapter 7.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 7. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Resonance

BronzeFull guideCollapse

Complete Chapter 8.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 8. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Night has come

BronzeFull guideCollapse

Complete Chapter 9.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 9. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Parallel paths

BronzeFull guideCollapse

Complete Chapter 10.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 10. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Patera

BronzeFull guideCollapse

Complete Chapter 11.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 11. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Fading Light

BronzeFull guideCollapse

Complete Chapter 12.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 12. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

As One

BronzeFull guideCollapse

Complete Chapter 13.

TypeBronze
MissableNo (story)

How to earn it

Story-unmissable — pops on completing Chapter 13. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

A new beginning

GoldFull guideCollapse

Complete all Chapters.

TypeGold
MissableNo (story)

How to earn it

Complete all 13 Chapters — the story-completion trophy, awarded on finishing the finale (Chapter 13). Every difficulty counts and there are no missable trophies gated behind the ending, so play for the story first, then clean up feats and collectibles via Chapter Select.