Story & Chapters
Resonance is a linear, cinematic adventure — one trophy per chapter, all unmissable, plus the full-story and platinum trophies. Chapter Select unlocks after the credits, so anything skipped can be replayed; play for the story first.

The Sea Scorpion
PlatinumFull guideCollapse
Unlock all other trophies.

The Sea Scorpion
PlatinumFull guideCollapseHow to earn it
The platinum — unlock all 36 other trophies. Resonance has no missables (Chapter Select lets you replay any chapter), so the path is: finish the 13-chapter story, then mop up the three collectible sets (Relics, Blades, Charms, plus Theseus' Echoes), max your mastery branches, and tick off the combat feats — most of which can be farmed on replayed encounters. A relaxed, low-difficulty platinum.

Blood ties
BronzeFull guideCollapse
Complete Chapter 1.

Blood ties
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 1. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Felons
BronzeFull guideCollapse
Complete Chapter 2.

Felons
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 2. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Those before us
BronzeFull guideCollapse
Complete Chapter 3.

Those before us
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 3. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

From hell it rose
BronzeFull guideCollapse
Complete Chapter 4.

From hell it rose
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 4. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Desolation it wrought
BronzeFull guideCollapse
Complete Chapter 5.

Desolation it wrought
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 5. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

What Lies Beneath
BronzeFull guideCollapse
Complete Chapter 6.

What Lies Beneath
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 6. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Death it sowed
BronzeFull guideCollapse
Complete Chapter 7.

Death it sowed
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 7. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Resonance
BronzeFull guideCollapse
Complete Chapter 8.

Resonance
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 8. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Night has come
BronzeFull guideCollapse
Complete Chapter 9.

Night has come
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 9. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Parallel paths
BronzeFull guideCollapse
Complete Chapter 10.

Parallel paths
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 10. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Patera
BronzeFull guideCollapse
Complete Chapter 11.

Patera
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 11. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

Fading Light
BronzeFull guideCollapse
Complete Chapter 12.

Fading Light
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 12. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

As One
BronzeFull guideCollapse
Complete Chapter 13.

As One
BronzeFull guideCollapseHow to earn it
Story-unmissable — pops on completing Chapter 13. Resonance is a linear, cinematic Plague Tale adventure, so simply progress the narrative. If you miss a collectible or combat feat in this chapter, you can return via Chapter Select after finishing the story — nothing is permanently lost.

A new beginning
GoldFull guideCollapse
Complete all Chapters.

A new beginning
GoldFull guideCollapseHow to earn it
Complete all 13 Chapters — the story-completion trophy, awarded on finishing the finale (Chapter 13). Every difficulty counts and there are no missable trophies gated behind the ending, so play for the story first, then clean up feats and collectibles via Chapter Select.