Combat Feats
The skill-based kill and combat challenges — Focus attacks, parries, throwables, environmental kills and the light-vs-petrified mechanics. Most are cumulative and every one is farmable on replayed encounters, so none are missable.

Returning the favor
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Kill an Archer with a throwing knife.

Returning the favor
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Kill an Archer with a throwing knife. Archers are the ranged soldiers; equip/ready a throwing knife and land a lethal hit on one. Set it up in any encounter that features archers — Chapter Select makes it easy to retry.

Cannon fodder
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Lure a Brute into killing 1 soldier while in a rage.

Cannon fodder
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Lure a raging Brute into killing one of its own soldiers. Brutes (the heavy armoured enemies) swing wildly when enraged. Provoke a Brute, then position yourself so a regular soldier is between you and its attack — the Brute cleaves its ally. Repeat-friendly.

Inherited brutality
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Kill 4 enemies simultaneously with a Focus attack.

Inherited brutality
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Kill 4 enemies simultaneously with a single Focus attack. Focus is Amicia's charged power move; you need four enemies clustered tightly enough to be caught in one Focus strike. Look for scripted encounters where soldiers bunch up, soften the setup, then unleash Focus on the group. Very repeatable via Chapter Select if you miss it live.

Untouchable
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Successfully parry 6 attacks in a row.

Untouchable
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Parry 6 attacks in a row. Parry is the timed defensive counter; chain six successful parries without missing. Find an encounter with sustained melee pressure and focus purely on parry timing.

Excessive force
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Break free from a Corrupted's grab with a Focus attack.

Excessive force
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Break a Corrupted's grab using a Focus attack. Corrupted are the infected grapplers; when one grabs you, respond with Focus (rather than mashing free) to break out. Let a Corrupted grab you deliberately to trigger it.

Adaptable
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Kill at least 1 enemy with each blade.

Adaptable
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Get at least one kill with every blade. Cycle through each blade weapon you've unlocked and score a kill with each. Do it across encounters as you acquire new blades, or clean up on replay once you own them all.

No holds barred
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Stun 20 enemies with throwables.

No holds barred
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Stun 20 enemies with throwables. Cumulative — use stun/throwable tools (pots, sling ammo, gadgets) to daze enemies. Ticks up naturally; top up on any combat chapter via Chapter Select.

Overboard
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Kill 20 enemies by pushing them down a drop.

Overboard
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Kill 20 enemies by pushing them off a drop. Cumulative environmental kills — bait or shove enemies near ledges and cliffs. Levels with lots of edges make this quick; farmable on replay.

They were people
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Destroy 100 petrified with light.

They were people
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Destroy 100 petrified with light. Petrified are the light-vulnerable enemies; hit them with your light sources/concentrate to shatter them. Cumulative across the story — comfortably reached, and easy to farm in petrified-heavy chapters.

Sharp enough for you?
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Kill 25 enemies with a critical strike.

Sharp enough for you?
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Kill 25 enemies with a critical strike. Land lethal critical hits (well-timed/weak-point strikes) on 25 enemies. Cumulative; top up on replay if short.

Skilled maneuverer
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Stun 3 enemies at once using the skill Echo's Return.

Skilled maneuverer
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Stun 3 enemies at once with Echo's Return. Echo's Return is a specific unlockable skill — use it against a tight group of three. Unlock the skill first, then set up a clustered encounter.

Refraction
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Burn the creature 10 times with the Light Concentrate.

Refraction
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Burn the creature 10 times with Light Concentrate. During the creature-chase sequences, use Light Concentrate to scorch the pursuing entity ten times (cumulative across the chases). Prioritise burning it whenever it closes in.

Baitfish
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Lure 20 Petrified simultaneously.

Baitfish
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Lure 20 Petrified simultaneously. Use bait/sound to draw a swarm of 20 petrified together at once — look for large groups in petrified-dense areas and pull them all with a single lure.