All Collectible Locations
The exact spot for every collectible in Marvel's Wolverine β all 68 Material Crates, 20 Whisky Bottles and 14 Nightmare Doors, in mission order.
68
Material Crates
20
Whisky Bottles
14
Nightmare Doors
102
Total
0
Missable
Before you start
How to hunt them (and why)
Nothing is missable β Mission Select unlocks at the Nightmare Cabin after the second Nightmare Door (Canada), so you can replay any mission to clean up. Turn on Settings → Visuals → Collectibles & Interacts Shader to highlight everything in a colour of your choice, and follow Logan's scent cues.
π¦68 Material Crates β the crafting materials that fully upgrade your suits (the Adamantium Armory gold) and give Crate Collector.
π₯20 Whisky Bottles β the first is But a Dram, all 20 is Full Barrel, and they feed Adaptation toward Secondary Mutations.
πͺ14 Nightmare Doors β combat trials; all 14 is Pathways of the Mind, and clearing them opens the secret 15th trial for the Repressed Memories gold. Most are story-automatic (follow the purple roots).
Missions with nothing to find: the Prologue (1β3, Telambang), For Our Future (11), Jetlag (13), Death's Match (20), Red Right Hand (25), Don't Go Gentle (26) and the finale (29β30) are story/boss-only β skip them on a cleanup run.
Every Location
Mission by mission
Canada 15 crates Β· 5 whisky Β· 4 doors
Mission 4 Β· Homecoming2 π¦ Β· 1 π₯ Β· 1 πͺ
- π₯ Whisky Bottle 1In Logan's bedroom β follow the scent cue to sniff it out.
- πͺ Nightmare Door 1Story-automatic: you walk straight into it after the cutscene with Essex.
- π¦ Material Crate 1In the lab, tucked in the storage room directly behind Essex.
- π¦ Material Crate 2Upstairs in Victor's room β follow the scent to reach it.
Mission 5 Β· The One That Got Away4 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1At the industrial park, claw through the boarded βDo Not Enterβ panels β it's inside (same room as Callisto's journal for the Greased trophy).
- π₯ Whisky Bottle 1In that same journal room.
- π¦ Material Crate 2Hidden between the stacked wood piles by a gate.
- π¦ Material Crate 3In the short tunnel beside a beached boat.
- πͺ Nightmare Door 1Story-automatic when you reach the small river.
- π¦ Material Crate 4Across the river β follow the pulsing glow to the far bank.
Mission 6 Β· Raise Some Hell4 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1On the left immediately after you drop into the sniper area.
- π¦ Material Crate 2Head up the stream; it's right at the end.
- π¦ Material Crate 3Back-left corner among the huts.
- πͺ Nightmare Door 1Follow the purple roots along the ground.
- π¦ Material Crate 4In the back of a parked truck.
- π₯ Whisky Bottle 1Smash the yellow door in the corner to reach it.
Mission 7 Β· Strays1 π¦ Β· 1 π₯
- π₯ Whisky Bottle 1At the back of the lab.
- π¦ Material Crate 1Right beside the armory door.
Mission 8 Β· Something Much Stronger4 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1Climb the tree, then wall-jump up next to it.
- π₯ Whisky Bottle 1Climb up inside the cave beside the stream.
- πͺ Nightmare Door 1Follow the roots after you free the wolf.
- π¦ Material Crate 2On the left, just before you run up the fallen tree.
- π¦ Material Crate 3In front of the fishing hut on the right-hand path.
- π¦ Material Crate 4On your right as the cabin comes into view.
Madripoor 9 crates Β· 3 whisky Β· 2 doors
Mission 9 Β· Knock Knock2 π¦ Β· 1 π₯
- π¦ Material Crate 1Behind a counter in the power station.
- π¦ Material Crate 2Through a vent grate after the server-room fight.
- π₯ Whisky Bottle 1Follow the scent into the adjacent building past the rubble.
Mission 10 Β· Mutant Detected4 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1Behind the reception desk.
- π¦ Material Crate 2On the right after the cutscene with Trask.
- π¦ Material Crate 3Behind a locked door β enter code 0291.
- π¦ Material Crate 4To your left, past the fire after the jet-engine sequence.
- πͺ Nightmare Door 1At the end of the corridor, left of the previous door.
- π₯ Whisky Bottle 1On a table through a vent behind a locked door β code 5413.
Mission 12 Β· One Last Mission3 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1Through the doorway behind the bar.
- π₯ Whisky Bottle 1Pick up the bottle Logan just set down.
- πͺ Nightmare Door 1Follow the roots outside the bar.
- π¦ Material Crate 2Take the left-side stairs down instead of the main staircase.
- π¦ Material Crate 3At the end of the pier, on the left.
Japan 29 crates Β· 7 whisky Β· 4 doors
Mission 14 Β· Get Angry5 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1In the alley to the right of the arcade.
- π₯ Whisky Bottle 1In the bathroom β interact with the face on the wall to swing the toilet aside (this is the Poseidon's Kiss spot).
- π¦ Material Crate 2Look right as you step out of the elevator at the bottom of the bar.
- π¦ Material Crate 3Down the right corridor, hidden behind other crates.
- π¦ Material Crate 4At the far end, after the pole-swinging section.
- πͺ Nightmare Door 1Right in front of you in the cave after the hallucination.
- π¦ Material Crate 5On the right side of the storage room.
Mission 15 Β· Bad Blood4 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1Behind breakable boxes on the next building after the zipline.
- πͺ Nightmare Door 1Follow the roots up the building from the street.
- π¦ Material Crate 2At the top of the scaffolding.
- π¦ Material Crate 3Drop down to the right, past Jean.
- π₯ Whisky Bottle 1Follow the scent and climb the wall behind you.
- π¦ Material Crate 4Through a doorway on the building you reach by lift.
Mission 16 Β· In the Shadows7 π¦ Β· 2 π₯
- π¦ Material Crate 1Down the stairs in the arcade.
- π¦ Material Crate 2Turn left onto the next roof.
- π₯ Whisky Bottle 1Below the pole on the roof β follow the blue scent line.
- π¦ Material Crate 3In the right corner of the rooftop.
- π¦ Material Crate 4Next to the fourth detector, reached by zipline.
- π¦ Material Crate 5Beside a digger at the construction site.
- π₯ Whisky Bottle 2On a table in the back-left corner of the hideout.
- π¦ Material Crate 6In the corner down the corridor, past the secret door.
- π¦ Material Crate 7On your left at the zipline's midway point.
Mission 17 Β· Death Comes to Death3 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1Behind some metal vents at the start of the level.
- π₯ Whisky Bottle 1Directly in your path at the restaurant.
- π¦ Material Crate 2Go right and duck under a pipe.
- πͺ Nightmare Door 1Follow the roots in that same pipe room.
- π¦ Material Crate 3Just to the right, before the elevator.
Mission 18 Β· We Were Wrong5 π¦ Β· 1 π₯
- π¦ Material Crate 1Behind the truck, hidden among boxes.
- π¦ Material Crate 2Climb up to where the archers were.
- π₯ Whisky Bottle 1Behind the truck at the split path.
- π¦ Material Crate 3Go left of the car to the end of the road.
- π¦ Material Crate 4Behind the truck near the shipping containers.
- π¦ Material Crate 5At the bottom of the stairs, down from the gate. (This mission also has the Saturn Slam kill β cut the rope on the hanging Saturn planet.)
Mission 19 Β· Hell Followed With Him4 π¦ Β· 1 π₯
- π¦ Material Crate 1Go left and around the corner.
- π¦ Material Crate 2In the left corner of the training area.
- π¦ Material Crate 3Keep to the right through the forest area. (This forest is the best spot to farm the Blindsided stealth kills.)
- π₯ Whisky Bottle 1Drop down from the small hut.
- π¦ Material Crate 4Immediately to your left after you open the shrine doors.
Mission 21 Β· Sinister Tidings1 π¦ Β· 1 πͺ
- π¦ Material Crate 1In Shiro's hidden room upstairs.
- πͺ Nightmare Door 1Out on the upstairs balcony.
Madripoor (Return) 15 crates Β· 5 whisky Β· 4 doors
Mission 22 Β· Way Down Low4 π¦ Β· 2 π₯ Β· 1 πͺ
- π¦ Material Crate 1In the back of the truck after you free the civilians.
- π¦ Material Crate 2Inside the next checkpoint truck.
- π¦ Material Crate 3Inside the third checkpoint truck.
- π₯ Whisky Bottle 1Follow the short path around after the grapple-hook climb.
- π¦ Material Crate 4On the rooftop with the satellite dishes.
- πͺ Nightmare Door 1Follow the roots that appear.
- π₯ Whisky Bottle 2Drop down to the building below.
Mission 23 Β· Roll The Dice1 π¦ Β· 1 π₯ Β· 1 πͺ
- π₯ Whisky Bottle 1Talk to the bartender on the second-floor bar.
- π¦ Material Crate 1Look right, just before the elevator in the casino backroom.
- πͺ Nightmare Door 1Left of the elevator β follow the roots.
Mission 24 Β· Field Test2 π¦ Β· 1 π₯
- π₯ Whisky Bottle 1Straight ahead as you leave the warehouse.
- π¦ Material Crate 1Go left when you spot the red car in the road.
- π¦ Material Crate 2On the left, near the market stalls.
Mission 27 Β· I'm Still Here5 π¦ Β· 1 π₯ Β· 1 πͺ
- π¦ Material Crate 1Follow the path to the end, then take the right at the split.
- π₯ Whisky Bottle 1Go left at the split β upstairs in Tyger's bar.
- π¦ Material Crate 2Go right at the later split.
- π¦ Material Crate 3Turn around and climb up to another room.
- π¦ Material Crate 4In the destroyed building, below where you enter.
- πͺ Nightmare Door 1Roots appear right in front of you.
- π¦ Material Crate 5Next to a car, close to the roots.
Mission 28 Β· This Was The Dream3 π¦ Β· 1 πͺ
- πͺ Nightmare Door 1In this room β impossible to miss.
- π¦ Material Crate 1Just to the right of the doorway.
- π¦ Material Crate 2Down to your left.
- π¦ Material Crate 3Up the stairs to your left.
Post-Story Β· Nightmare Cabin
- πͺ Secret 15th TrialAfter all 14 doors (bronze rating each), the hidden trial appears as the bottom-right figurine on the Cabin shelf β clear it (bronze is enough), then head outside and follow the scent line to unlock the repressed memory (Repressed Memories).
FAQ
Quick answers
Can I miss any collectibles?
No. Mission Select unlocks at the Nightmare Cabin after the second Nightmare Door in Canada, so every crate, bottle and door can be replayed after the credits.
Is there a way to make them easier to spot?
Yes β turn on Settings β Visuals β Collectibles & Interacts Shader to highlight every collectible and interactable in a colour of your choosing, and follow Logan's scent cues to nearby items.
Which mission has the most?
In the Shadows (Japan) with 7 Material Crates and 2 Whisky Bottles; Japan overall holds 29 of the 68 crates.