Bosses & Arcana
Thirteen trophies come from bosses (the Judge's trial included). This page covers every fight in the game: where it is, the attacks to watch for, the Arcana card it gives you and how to unlock the hidden ones.
Every boss at a glance
| Boss | Card | Where | HP | Rewards | Trophy |
|---|---|---|---|---|---|
| Leon | The Fallen | Gate to the Catacombs Paris Streets | 800 | Holy Cross, Arcane Whip, The Fallen's Key | Blood Tells |
| Joan of Arc | The Warrior | Roof of the Tower Paris Streets | 1,800 | Infernal Pyre, Holy Light, Burnt Sword of Fierbois, The Warrior's Key | Flammable or inflammable? |
| Medusa | The Prophetess | Ossuary of the Innocents Holy Innocents' Cemetery | 1,500 | Petrifying Gaze, The Prophetess's Key | Snakes speared in the ruins |
| Saint Louis (the Judge's trial) | The Judge | Palace of Justice Paris Streets | – | Chains of Justice, Valmanway | The King is dead, long live the King |
| Death (story fight) | – | Altar of Bones Catacombs of Paris | 20,000 | Scripted: can't be won or lost | – |
| Mammon | The Miser | Mammon's Lair Catacombs of Paris | 8,000 | Wheel of Chaos, the Ferryman's Obol | All that glitters is not gold. |
| Brauner | The Artist | Brauner's Atelier Main Hall | 4,250 | Masterpiece, Aerial Rush | – |
| Carmilla | The Occultist | Observatory Library | 4,500 | Blood Spikes | Blood for Blood |
| Talos | The Builder | Throne of the Builder Clock Tower | 5,000 | Fist of Talos, Smash | Talos Aversion |
| Death | The Shadow | Choir Notre-Dame | 8,444 | Soul Harvest, Double Jump | Death... killed? |
| Arthur | The Brittle King | Chapel Notre-Dame | 11,000 | Stained-Glass Shield, Excalibur | I am Arthur, King of the Britons |
| Isaac | The Zealot | Heart of the Clock Clock Tower | 2,500 | Chronomantic Dive, Chauve-Souris | Finish Hector's work |
| Succubus | The Temptress | Belmont Manor Hall of Mirrors | 8,000 | Life Drain | Succubued to her wounds... |
| Joan of Arc (rematch) | – | Courage of Gabriel Notre-Dame | 11,431 | The virtue of Courage | – |
| Doppelganger ("???") | The Self | Gallery of the Four Virtues Notre-Dame | 8,778 | Absolution | Shadow Work |
| Dracula | – | Court of the Night → Castle Rooftops Master's Quarters | 7,666 + 7,666 | The ending | Die monster! You don't belong in this world! |

Brauner: the boss without a trophy
Brauner (The Artist) has no trophy, but he's needed for 100% and his card gives Aerial Rush. Four clues around the Main Hall lead to his atelier. He brings his paintings to life as creatures and can make them explode, so clear them quickly and back away when they glow. Dodge his Vampiric Drain projectile, which keeps draining your health once it lands, and follow him as he hops between set spots in the room.
All 16 Tarot cards
Thirteen bosses give a card. The other three are Rose's starting card, the Ferryman's Whisperer and Queen Eleanor's Sage.
| Card | From | Spell (mana) | How you get it |
|---|---|---|---|
| The Cursed | Rose | Cursed Flame (30) | Starting card |
| The Fallen | Leon | Holy Cross (50) | Boss, Gate to the Catacombs |
| The Warrior | Joan of Arc | Infernal Pyre (80) | Boss, Roof of the Tower |
| The Prophetess | Medusa | Petrifying Gaze (75) | Boss, Ossuary of the Innocents |
| The Judge | Saint Louis | Chains of Justice (40) | Scales trial, Palace of Justice |
| The Whisperer | the Ferryman | Freezing Path (35) | Return the Obol from Mammon's Lair |
| The Miser | Mammon | Wheel of Chaos (45) | Boss, Mammon's Lair |
| The Artist | Brauner | Masterpiece (60) | Boss, Brauner's Atelier |
| The Occultist | Carmilla | Blood Spikes (50) | Boss, Observatory |
| The Builder | Talos | Fist of Talos (50) | Boss, Throne of the Builder |
| The Shadow | Death | Soul Harvest (60) | Boss, Choir of Notre-Dame |
| The Brittle King | Arthur | Stained-Glass Shield (100) | Boss, Chapel |
| The Zealot | Isaac | Chronomantic Dive (50) | Boss, Heart of the Clock |
| The Temptress | the Succubus | Life Drain (5, drained while held) | Boss, Belmont Manor |
| The Sage | Queen Eleanor | Mirror Walk (80) | Free Eleanor from the chained mirror, then meet her in the Mausoleum of the Queens |
| The Self | Rose's shadow | Absolution (all your mana) | Boss, Gallery of the Four Virtues |
The trophies

Blood Tells
BronzeFull guideCollapse Defeat the Fallen

Blood Tells
BronzeFull guideCollapseHow to earn it
Beat the Fallen, the first boss, at the Gate to the Catacombs in the Paris Streets. It's Leon, cursed and wielding his whip, and you can't skip him. On the ground he throws a three-hit claw combo and tosses a cross at mid range. When his health drops below 70% he leaps to the upper platform and starts swinging across the room on his whip.
Tip
Hit him mid-swing (any hit, a spell included) to knock him straight back to the ground, then punish him while he recovers. Don't back off more than half a screen: that triggers a leap you can't interrupt. He gives the Arcane Whip and The Fallen card.

Flammable or inflammable?
BronzeFull guideCollapse Defeat the Warrior

Flammable or inflammable?
BronzeFull guideCollapseHow to earn it
Beat the Warrior, Joan of Arc, on the Roof of the Tower in the Paris Streets. Two clues, in the Burned District and the Upper Tower, point you up the tower. Joan has three phases split at 50% and 25% health. Each hit makes her shed flames that gather around her, and when enough are out she raises them as pillars of fire.
Tip
When she leaps for Lionsfall, move away from her landing spot, which catches fire. After each Lionsfall her dash combo reaches twice as far, so either stay close and fight or keep well back. She drops the Burnt Sword of Fierbois on the ground (your first two-handed sword) and gives Holy Light, which you need to bounce off pillars.

Snakes speared in the ruins
BronzeFull guideCollapse Defeat the Prophetess

Snakes speared in the ruins
BronzeFull guideCollapseHow to earn it
Beat the Prophetess, Medusa, in the Ossuary of the Innocents in Holy Innocents' Cemetery. Four clues around the cemetery (the fountain, the hollow tree, the Sepulcher of the Knight and the Roman Baths) lead you to her.
Tip
Never stand still: lingering in one spot runs down a hidden countdown to her tail slam. Stay out of the line in front of her when she's far away, because her gaze crosses most of the room. After her second frenzy she also summons Medusa Heads that petrify you within 3 metres, so deal with them from range. Take the exit on the right afterwards for the Rusted Harpè and Aegis.

The King is dead, long live the King
SilverFull guideCollapse Survive the Judge's verdict

The King is dead, long live the King
SilverFull guideCollapseHow to earn it
This is the Judge's trial, not a fight. In the Paris Streets go through the Court of Justice into the Palace of Justice and read the plaque under the great tree statue ("Balancing the Scales of Justice"). Then stand on the empty left pan of the scales and hold Interact (R1): Rose's health and mana drain into the corrupted heart on the other pan until both sides are level. The heart turns gold, the statue wakes as Saint Louis, and a short trial scene plays. The trophy pops when the scales balance.
Tip
If nothing happens when you step on the pan, you're too early: you need roughly half of all the health and mana heart upgrades first. The drain can't kill you, but you end at very low health. Strike the golden orb afterwards to claim the Judge card (Chains of Justice) and Valmanway, a legendary one-handed sword. The Judge is also needed for the Justice window on the way to the true ending.

Talos Aversion
BronzeFull guideCollapse Defeat the Builder

Talos Aversion
BronzeFull guideCollapseHow to earn it
Beat the Builder, Talos, at the Throne of the Builder in the Clock Tower. He's hidden: read Builder flees to the Clock Tower (Abandoned Workshop, Main Hall) and the Blueprints for the Clock Tower (Daedalus Crossing, Clock Tower), (the blueprints mention the ventilation shaft that hides the way in).
Tip
He raises an invulnerable shield whenever his three drones are flying. Destroy them right away and you get a long window to hit him. Below 15% health a countdown starts on screen and ends with a huge blow, so save your strongest attacks to finish him before it runs out. He gives The Builder (Fist of Talos and the Smash skill).

Blood for Blood
BronzeFull guideCollapse Defeat the Occultist

Blood for Blood
BronzeFull guideCollapseHow to earn it
Beat the Occultist, Carmilla, in the Observatory of the Library. Five clues lead to her: Carmilla in the Library (Brauner's Atelier), the Blood Poem (a secret area off the Natural Philosophy Shelves), the Star Chart (Astronomer's Office), Organic Astrology (Drawing Room) and the Magical Brush (Observation Tower).
Tip
Her blood drops mark Rose, and eight marks mean instant death by Thousand Cuts, so dodging the drops matters more than dealing damage. She's invulnerable while she summons skulls; smash the skulls and wait for the summon to end. Below 22% health she uses her ultimate, so keep a potion for the end.

Death... killed?
SilverFull guideCollapse Defeat the Shadow

Death... killed?
SilverFull guideCollapseHow to earn it
Beat the Shadow, Death, in the Choir of Notre-Dame. You meet him once before, at the Altar of Bones in the Catacombs, but that first fight is scripted and can't be won or lost. The real fight is in Notre-Dame, where his clues (the corrupted organ pipes and the Music Masters' three melody sheets) are scattered around the cathedral.
Tip
Don't run away from him: distance only brings his teleporting reap. Jump the long horizontal reap instead of trying to outrun it. In his second phase he throws his scythe the length of the room and it comes back, so stay out of its path both ways. He gives Soul Harvest and the Double Jump, and the Vampire Killer becomes available in the Deacon's Quarter afterwards.

All that glitters is not gold.
BronzeFull guideCollapse Defeat the Miser

All that glitters is not gold.
BronzeFull guideCollapseHow to earn it
Beat the Miser, Mammon, in Mammon's Lair in the Catacombs of Paris. He's optional: the three relic diaries in the Bishop's Office (Paris Streets) and the Door made of Flesh and Eyes in the Circle of Greed lead to him.
Tip
He charges straight up or down at you (watch which way he lines up) and then lands to fire a set pattern. Below half health his patterns also come diagonally and every charge leaves a pattern behind, so clear out of it before the next one. Return the stolen Obol from his lair to the Ferryman for The Whisperer card, which you need for the true ending.

I am Arthur, King of the Britons
BronzeFull guideCollapse Defeat the Brittle King

I am Arthur, King of the Britons
BronzeFull guideCollapseHow to earn it
Beat the Brittle King, Arthur, in the Chapel of Notre-Dame. Read the Feat of Strength plaque, then equip The Builder (Fist of Talos) and interact with the sword in the stone to start the fight. Beat Talos first.
Tip
He fights behind a great shield: two hits to the head or one to the feet make him raise it, so time your combos for when it's down. Don't hang back, because from range he leaps in with a shield slam. Expect rays of light at 80% and 55% health, and repeatedly below 30%. He drops Excalibur, a legendary two-handed sword.

Succubued to her wounds...
BronzeFull guideCollapse Defeat the Temptress

Succubued to her wounds...
BronzeFull guideCollapseHow to earn it
Beat the Temptress, the Succubus, in Belmont Manor in the Hall of Mirrors. The Hall's map stays hidden: reveal rooms at the mirror shrines and by kneeling at the marked spots, then strike the big central mirror in the Recurring Belfry to go deeper.
Tip
Count her attacks: after five on her own she splits into clones, then a draining phase follows. Stay close when you can, because from a distance she keeps shooting, and expect her to teleport around the room.

Shadow Work
SilverFull guideCollapse Defeat the Self

Shadow Work
SilverFull guideCollapseHow to earn it
Beat the Self, your own Doppelganger (shown as "???"), in the Gallery of the Four Virtues in Notre-Dame. It only appears once all four virtue windows are lit; then interact with the altar under the rose window. See our endings page for the four trials.
Tip
It fights with Rose's own moves at first, including an anti-air spear if you jump above it. When a hit doesn't change its phase it may drop a healing potion and run to drink it: keep up the pressure so it can't. Below half health it borrows other bosses' moves (Death's scythe, Carmilla's blood spikes, Joan's stomp) and it changes phase one last time below 7%. Reward: Absolution, the spell that decides the true ending.

Finish Hector's work
BronzeFull guideCollapse Defeat the Zealot

Finish Hector's work
BronzeFull guideCollapseHow to earn it
Beat the Zealot, Isaac, at the Heart of the Clock in the Clock Tower. You fight an illusion of him first at the Castle Drawbridge; the real Isaac waits behind Death's trap. Equip Soul Harvest (The Shadow) before you use the glowing clock on the Clock Tower Bridge, or you're sent into the trap instead.
Tip
Watch where he positions himself: from each spot he either twirls his spear or dives at you like a bat. Get out from under him when he leaps for his dragon jump combo, and expect a teleport right before every dash. He drops the Chauve-Souris, the legendary spear.

Die monster! You don't belong in this world!
SilverFull guideCollapse Defeat Dracula

Die monster! You don't belong in this world!
SilverFull guideCollapseHow to earn it
Beat Dracula. Phase one is in the Court of the Night (Master's Quarters); he then drags Rose up to the Castle Rooftops for his winged second form. The trophy pops when the second form falls, on any ending path.
Tip
In the Court, don't keep your distance: he teleports behind you or throws projectiles. Below 90% he raises fire pillars that shape where you can stand, and later he adds a diving grab and a meteor shower. Against the beast, stay in claw range or keep moving, and save healing for below 80% and 75%, when he adds a life drain and his meteor ultimate. Equip Absolution for this fight if you want the true ending.
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