Combat & Naval Challenges
Sixteen "do a specific thing once" trophies — including the game's only Gold — split between on-foot combat tricks and naval manoeuvres. None are missable and none are hard on their own; most just need you to deliberately engineer the situation. Knock them out whenever you pass their trigger during the map sweep.
Set-up tips before you start farming
- Fight in restricted zones — Havana, Kingston and Nassau have dense guard patrols and alarm bells, so one big brawl can pop Caught 'Em All, Let Me Explain, Backs To The Wall and Silence, Fool! back-to-back.
- Stock and upgrade your tools — four pistol holsters, rope dart, smoke bombs and berserk darts. Craft the capacity upgrades first (see the Collectibles page) so you're never dry mid-setup.
- Upgrade the Jackdaw — heavy shot, ram and mortar make the naval trophies (ramming, boarding, bracing) trivial.
Last To Leave
GoldFull guideCollapseTake a seat on a burning ship.
Last To Leave
GoldFull guideCollapseWhat it asks
The platinum's only Gold, and a total joke trophy: sit down on a chair aboard an enemy ship while it's on fire. It's ultra-rare purely because so few players think to do it — mechanically it's trivial once you know.
How to earn it — step by step
- Attack any medium enemy ship (a schooner or brig is easiest) and set it alight — fire barrels, or just pound it with regular shot until sections catch fire.
- Bring it to the boarding threshold and grapple across while it's still burning (don't fully destroy it — you need the deck intact).
- Clear or ignore the crew, find a sittable chair or bench on the deck (there's usually one near the helm or cabin), and use the sit prompt.
- The Gold pops the moment Edward sits. Do it quickly — the ship will sink if the fire spreads too far.
Silence, Fool!
SilverFull guideCollapseKill a guard ringing a bell.
Silence, Fool!
SilverFull guideCollapseWhat it asks
In restricted zones, a spotted guard will sprint to an alarm bell to call reinforcements. Kill him while he's actively ringing it (not before he reaches it, not after he's done).
How to earn it
- Find a bell tower inside a restricted area (forts and city districts have them — they're marked with a bell icon).
- Deliberately let a nearby guard spot you so he runs for the bell.
- As he grabs the rope and starts ringing, throw a knife or catch him with a ranged/lunging kill mid-ring. Timing the throw the instant he starts is the trick.
Articles Of Agreement
SilverFull guideCollapseEnsure the survival of all pirates in a street fight.
Articles Of Agreement
SilverFull guideCollapseWhat it asks
Street-fight events (a naval-blue "brawl" icon in ports) pit a band of friendly pirates against soldiers. Win with every friendly pirate still alive.
How to earn it
- Find a pirate street-brawl in a town and join in.
- Do the killing yourself, fast. The enemies split their attention, so aggressively drop soldiers before they can whittle your allies down.
- If an allied pirate is flashing low, peel the attacker off him immediately — a single counter-kill usually saves him. Finish the wave with all pirates standing.
The Hangman
BronzeFull guideCollapseKill 10 enemies by hanging them with the rope dart.
The Hangman
BronzeFull guideCollapseWhat it asks
The rope dart strings enemies up when you attack from above. Get 10 hanging kills total — they carry over between fights, so no need to do them all at once.
How to earn it
- Perch on a beam, tree branch or ledge directly above a guard and use the rope-dart hang attack (not a normal air assassination).
- City rooftops with patrols passing under archways and gallows are perfect. Rack up 10 across your travels.
Caught 'Em All
BronzeFull guideCollapseCatch five enemies within a single smoke bomb.
Caught 'Em All
BronzeFull guideCollapseWhat it asks
Drop one smoke bomb so it engulfs at least five enemies (they cough and stagger inside the cloud). It counts catching them, not killing.
How to earn it
- Let a group surround you — bait five or more into a tight ring around you.
- Drop the smoke bomb at your own feet so everyone in melee range is caught. A restricted-zone mob makes this a formality.
Gun-kata
BronzeFull guideCollapseKill four enemies in a row with pistols within five seconds.
Gun-kata
BronzeFull guideCollapseWhat it asks
Edward can carry four pistols. Fire all four to kill four enemies within five seconds — a rapid execution chain. One of the tighter timing trophies.
How to earn it
- Buy all four pistol holsters and load every slot.
- Soften four guards in melee first so each is a one-shot kill, line them up, then chain the four pistol shots as fast as you can tap.
Backs To The Wall
BronzeFull guideCollapseKill an enemy with a wall takedown.
Backs To The Wall
BronzeFull guideCollapseWhat it asks
Perform a wall takedown — the special finisher available when an enemy is backed against a wall or solid object.
How to earn it
- Fight near a wall and manoeuvre a guard against it.
- When the environmental-kill prompt appears, trigger it. Pops on the first one — trivial in any alley.
Let Me Explain
BronzeFull guideCollapseAfter a perfect parry, perform four takedowns.
Let Me Explain
BronzeFull guideCollapseWhat it asks
Land a perfect parry, then chain four takedown/counter kills off the opening it creates.
How to earn it
- Wait for a guard to attack and counter the instant his blade lands — the reworked window is forgiving.
- Immediately chain counter-kills / takedowns on the surrounding guards. A crowd of 5+ makes hitting four in the sequence easy.
Double Tap
BronzeFull guideCollapseParry two Ocelot attacks in rapid succession.
Double Tap
BronzeFull guideCollapseWhat it asks
The heavy "Ocelot" brutes telegraph big overhead attacks. Perfect-parry two of their strikes in a row.
How to earn it
- Find an Ocelot / captain-type brute (common in forts and larger patrols).
- Bait its heavy swings and counter two consecutive attacks — don't attack in between, just parry, parry.
Return The Favor
BronzeFull guideCollapseDash-ram a ramming Brig.
Return The Favor
BronzeFull guideCollapseWhat it asks
When an enemy Brig charges to ram you, counter its charge with your own dash-ram, bow-to-bow.
How to earn it
- Engage a Brig (mid-size warship) and wait for it to line up a ramming run — it speeds straight at you.
- Boost (dash) into it head-on so your bows meet. Beating its charge with your ram pops the Bronze.
Old Ironsides
BronzeFull guideCollapsePerform 3 perfect braces.
Old Ironsides
BronzeFull guideCollapseWhat it asks
Bracing the instant an enemy broadside lands reduces the damage to almost nothing — a "perfect brace". Nail three (cumulative).
How to earn it
- In any naval fight, watch for an enemy's incoming broadside (they flash a warning).
- Hit brace at the last moment as the shots strike — a "Perfect Brace" flashes up. Do it in three separate volleys, across any fights.
Strike The Colors
BronzeFull guideCollapseBoard a Lead Convoy ship.
Strike The Colors
BronzeFull guideCollapseWhat it asks
Trade convoys (a group of ships travelling together) have a marked lead ship. Damage it to the boarding threshold and board it.
How to earn it
- Attack a convoy and focus fire the flagged lead vessel rather than the escorts.
- When its hull is low and the Board prompt appears, grapple across and take it — pops on boarding, and nets great cargo too.
Unsinkable
BronzeFull guideCollapseSurvive a rogue wave taken from the side.
Unsinkable
BronzeFull guideCollapseWhat it asks
In storms, giant rogue waves sweep across the sea. Survive one that hits your Jackdaw side-on — the angle that normally capsizes you.
How to earn it
- Sail into a storm with rogue waves (dark skies, towering swells).
- Deliberately turn broadside to an incoming wave and ride it out without sinking. Surviving the side-on hit pops it.
Hunter Hunted
BronzeFull guideCollapseDefeat a Pirate Hunter at maximum Wanted Level.
Hunter Hunted
BronzeFull guideCollapseWhat it asks
Attacking ships and forts raises your Wanted Level; at maximum, Pirate Hunter squadrons hunt you down. Sink one while fully wanted.
How to earn it
- Raid ships/forts until the Wanted meter is maxed (top of screen) and hunter ships spawn to chase you.
- Turn and fight — sink one of the pursuing hunters before you lower your notoriety (don't bribe/tear down wanted posters first). Pops on the kill.
Blow The Man Down
BronzeFull guideCollapseShoot down all the hanging bodies in Long Bay.
Blow The Man Down
BronzeFull guideCollapseWhat it asks
A grim location-specific one — at Long Bay, executed bodies hang from gallows and trees. Shoot every rope so they all drop.
How to earn it
- Sail to Long Bay and look up around the settlement for the hanging bodies.
- Use your pistol to shoot each rope in turn. Sweep the whole area — miss one and the trophy won't pop, so circle back and recount.
Overdesign IV
BronzeFull guideCollapseKick a berserk enemy caught in smoke off a ship.
Overdesign IV
BronzeFull guideCollapseWhat it asks
The most elaborate combat trophy — a three-part combo during a ship boarding: hit an enemy with a berserk dart, catch him in a smoke bomb, then kick him overboard.
How to earn it
- During a boarding, pick an enemy standing near the deck's edge / railing.
- Berserk-dart him, then drop a smoke bomb on him, then use the kick/shove to send him off the side. All three conditions must apply to the same enemy in one go.