Onimusha: Way of the Sword
Musashi, the Oni Gauntlet, and a Kyoto overrun by Genma โ Capcom's long-awaited return is a razor-sharp slasher, and a very earnable platinum.
Our verdict
Onimusha has been gone a long time, and Way of the Sword makes the wait feel worth it. You play Miyamoto Musashi, arriving in an Edo-period Kyoto that's been overrun by the demonic Genma, armed with the soul-devouring Oni Gauntlet. It launched to a strong critical reception (Metacritic 86), and the praise is easy to understand.
The combat is the star. The Issen โ a one-flash counter that kills in a single cut โ turns every encounter into a tense read-and-punish duel, and the soul economy that feeds your upgrades, abilities and demon transformations keeps the loop moving. The boss fights are the highlight of a highlight, and the dark-fantasy Kyoto is a genuinely striking place to swing a sword.
It's traditional by design โ largely linear, unapologetically old-school in structure โ and the higher difficulties bite hard. But as a platinum it's a treat: no online, a fair checklist, and a reason to actually master the systems. If you like your action games sharp and deliberate, this is one of the year's best.
What we loved
- Razor-sharp Issen combat with real depth
- Superb, varied boss fights
- Striking dark-fantasy Edo-Kyoto
- Rewarding soul/upgrade loop
- Clean solo platinum โ no online
What frustrated us
- Traditional, largely linear structure
- Carnage and the rematch grind are demanding
- Soul absorption leaves you exposed if mistimed
Platinum roadmap
One relaxed story run that sweeps up every side activity, then combat cleanup, then the two big asks โ a Carnage clear and the rematch ladder.
Combat systems that actually matter
Onimusha lives and dies on its combat loop. Internalise these five ideas and both the game and the platinum get dramatically easier.
⚡ Issen — the one-flash kill
The heart of the game: press attack in the instant before an enemy blow lands and Musashi answers with an Issen — a one-cut kill that showers extra souls. Three variants drive a stack of trophies: Deflect Issen (the forgiving, wider-window version to learn on), Chain Issen (tap attack again as each Issen connects to cleave through a whole group — that's Flow State), and Break Issen (after you shatter a big enemy's stamina, execute it by picking a red or purple body part — the finisher for Berserker and every boss).
🔥 Souls are your economy — know the colours
Kills release souls the Oni Gauntlet vacuums up (you're defenceless while absorbing, so pick your moment). Yellow restores health, blue fills the Oni Power gauge that pays for Oni Armament abilities, red is spent on learning/upgrading skills and enhancing gear, and purple builds your Oni Awakening bar. Absorbing a big cluster at once earns Get This Thing Off Me; red souls are the currency behind every upgrade trophy.
💨 Blazing State & Oni Awakening
Parry cleanly and often and Musashi ignites into Blazing State — more damage and more blue souls (kill 50 foes in it for Burning Blade). Bank five purple souls and you can trigger Oni Awakening: a roughly 20-second invincible demon form (50 kills in it earns Oni's Oni). Treat Awakening as your panic button on tough fights and your farm tool for its trophy.
🛡️ Defence opens everything up
The loop is one chain: clean parries, deflects and Reflex dodges build Blazing State → openings become Issen and Break Issen executions → executions spill souls → souls heal you, power abilities and buy upgrades → upgrades make more openings. Several trophies are just this loop counted — Stop Motion (50 Reflex Combos), Pinch Hitter (deflect 50 projectiles), Untouchable (50 Grab Reversals), Coming Through! (break guard 50×).
☠️ Difficulty & the Carnage plan
The platinum wants a full clear on Carnage (True Onimusha) and every Boss Rematch beaten on all difficulty levels (Glutton for Punishment) — the two biggest asks. Play your first run on a comfortable setting to master Issen and hoover up all the side content, then come back to Carnage once your gear, skills and reads are sharp. Rematches are unlocked fights you can grind per difficulty, so climb the ladder rather than jumping straight to the top.
All 52 trophies โ explained
Grouped by type, each with how to unlock it. All 52, grouped by type. The two to plan around are the Carnage clear and the Boss Rematches on every difficulty; the rest fall out of a thorough first run plus a combat-feat cleanup.

Peerless
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Peerless
DetailsAutomatic story trophies for defeating each major foe. Every one is a Break-Issen showcase โ shatter their stamina, then execute. Full tactics on our boss guide.

Onimusha Showdown
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Onimusha Showdown
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Get Stuffed
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Get Stuffed
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Twisted Fates
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Twisted Fates
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Howling Wind
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Howling Wind
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Dokyo's Fixation
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Dokyo's Fixation
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Benkei: Out, but Not Down
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Benkei: Out, but Not Down
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Crashing Lightning
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Crashing Lightning
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Wide Awake
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Wide Awake
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The Perfect Storm
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The Perfect Storm
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We Done Here?
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We Done Here?
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End This Madness
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End This Madness
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Baited by Benkei
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Baited by Benkei
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Truly, Thank You
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Truly, Thank You
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Serves You Right
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Serves You Right
DetailsNone are missable โ you can mop everything up before the finale โ but they're quickest done as you clear each district. Exact counts and locations are on our side-content and collectibles guides.

Mystery Solved
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Mystery Solved
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Demystified
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Demystified
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Life-Saver
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Life-Saver
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No Job Too Small
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No Job Too Small
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Citizen Savior
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Citizen Savior
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Selfish Selflessness
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Selfish Selflessness
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No Dog Left Behind
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No Dog Left Behind
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For the Love of Dog
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For the Love of Dog
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Genma-ologist
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Genma-ologist
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True Onimusha
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True Onimusha
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Second Helping
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Second Helping
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Glutton for Punishment
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Glutton for Punishment
DetailsAll fuelled by red souls โ enhance and learn everything. Most complete on the way to the platinum; farm the last few in a dense area.

The Winding Way of the Sword
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The Winding Way of the Sword
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Well-Rounded
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Well-Rounded
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Looking Sharp
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Looking Sharp
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Dressed to Kill
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Dressed to Kill
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Oni Armory
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Oni Armory
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Health Is Wealth
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Health Is Wealth
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Medical Marvel
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Medical Marvel
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A Real Charmer
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A Real Charmer
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Charmed Life
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Charmed Life
DetailsCumulative across the whole game โ most tick over naturally, and a dense enemy area plus Oni Awakening clears the stragglers fast.

Burning Blade
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Burning Blade
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Stop Motion
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Stop Motion
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Wielder of Oni Armaments
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Wielder of Oni Armaments
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Oni's Oni
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Oni's Oni
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Brutalist
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Brutalist
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Flow State
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Flow State
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Silent Violence
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Silent Violence
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Pinch Hitter
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Pinch Hitter
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Deadeye
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Deadeye
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Winning Is What Matters
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Winning Is What Matters
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Untouchable
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Untouchable
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Coming Through!
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Coming Through!
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Helm Splitter
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Helm Splitter
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Get This Thing Off Me
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Get This Thing Off Me
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Berserker
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Berserker
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Genma Griller
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