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The Old Country · Trophy Guide

🇮🇹 Story & Difficulty

Every chapter of Enzo's rise, plus the Hard and Classic difficulty runs.

The Carusu

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Enzo escaped the mine

GradeBronze
MissableNo
Rarity96.39%

How to earn it

Enzo escapes the sulphur mine in the opening chapter. Story-forced — it pops as the chapter plays out.

Guest of Honor

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Enzo found a new home

GradeBronze
MissableNo
Rarity92.53%

How to earn it

Enzo is taken in and finds a new home with the Torrisi family. Story-forced — it pops as the chapter plays out.

Forza San Celeste

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Enzo won the Palio

GradeBronze
MissableNo
Rarity90.39%

How to earn it

Win the Palio, the horse race through San Celeste. Story-forced, but see Fastest Man in Sicily if you want the sub-8-minute challenge on the same run.

The Family Business

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Enzo learned the ropes

GradeBronze
MissableNo
Rarity88.1%

How to earn it

Enzo learns the ropes of the family trade. Story-forced — it pops as the chapter plays out.

A Trip to the Coast

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Enzo saved Isabella

GradeBronze
MissableNo
Rarity85.72%

How to earn it

Enzo saves Isabella. Story-forced — it pops as the chapter plays out.

This Thing of Ours

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Enzo got made

GradeBronze
MissableNo
Rarity83.47%

How to earn it

Enzo is formally made. Story-forced — it pops as the chapter plays out.

Lira for Lira

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Enzo freed the counterfeiter

GradeBronze
MissableNo
Rarity81.46%

How to earn it

Enzo frees the counterfeiter. Story-forced — it pops as the chapter plays out.

Everything’s Golden

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Enzo won the race

GradeBronze
MissableNo
Rarity79.94%

How to earn it

Enzo wins the race. Story-forced — it pops as the chapter plays out.

The Rat

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Enzo and Cesare killed L'Ombra

GradeBronze
MissableNo
Rarity79.39%

How to earn it

Enzo and Cesare deal with L'Ombra. Story-forced — it pops as the chapter plays out.

Total Shutdown

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Enzo found the foreman

GradeBronze
MissableNo
Rarity77.87%

How to earn it

Enzo tracks down the foreman. Do this chapter carefully if you also want The Old Ways (reach the foreman's office without alerting anyone).

No More Running

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Enzo killed his nemesis

GradeBronze
MissableNo
Rarity77.44%

How to earn it

Enzo finally kills his nemesis. Story-forced — it pops as the chapter plays out.

Neutral Ground

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Enzo lost his mentor

GradeBronze
MissableNo
Rarity77.01%

How to earn it

Enzo loses his mentor. Story-forced — it pops as the chapter plays out.

Most Dutiful Soldier

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Enzo exacted revenge

GradeBronze
MissableNo
Rarity76.51%

How to earn it

Enzo takes his revenge. Story-forced — it pops as the chapter plays out.

Everything you Deserve

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Enzo killed the Spadaro holdouts

GradeBronze
MissableNo
Rarity75.97%

How to earn it

Enzo finishes the Spadaro holdouts. Story-forced — it pops as the chapter plays out.

Only One Way Out

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Enzo and Isabella's story came to an end

GradeBronze
MissableNo
Rarity75.62%

How to earn it

The finale — Enzo and Isabella's story reaches its end. Completing it also awards The Old Country, and True Soldato if the whole run was on Hard.

The Old Country

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Completed the story on any difficulty

GradeSilver
MissableNo
Rarity75.62%

How to earn it

Complete the story on any difficulty. Awarded automatically the first time you reach the credits.

True Soldato

GoldFull guideCollapse

Completed the story on Hard difficulty

GradeGold
MissableNo
Rarity47.31%

How to earn it

Complete the story on Hard difficulty — the platinum's biggest ask.

Tip

You can't cheat this by replaying only the last chapter on Hard: every chapter has to be completed on Hard. The cleanest route is a dedicated Hard playthrough from the start. Combat rewards patience — use cover, pick off enemies with headshots, and lean on knife takedowns to save ammo.

Classico

SilverFree RideFull guideCollapse

Completed the story on Classic difficulty

GradeSilver
MissableNo
Rarity22.93%

How to earn it

Complete the story on Classic difficulty, the punishing mode added alongside the Free Ride update. Expect scarcer resources and far less forgiving combat than Hard.

Tip

Treat it exactly like the Hard run — full playthrough, no difficulty changes mid-run. Come to it last, when you know every encounter.