⚔️ Story & Main Quests
Main-campaign beats and endings, from beating Capon to finishing the story.

This Won't End Well
BronzeFull guideCollapseAnd that was just a beginning...

This Won't End Well
BronzeFull guideCollapseHow to earn it
Story-forced in the opening — this pops during the prologue as things go wrong for Henry and Capon. Unmissable.

Déjà Vu
BronzeMissableFull guideCollapseYou defeated Capon during practice. Again.

Déjà Vu
BronzeMissableFull guideCollapseHow to earn it
In Main Quest 2: Easy Riders, beat Sir Hans Capon in the practice sword fight. Winning the spar is what pops it.
Tip
Missable, but forgiving: the game keeps a permanent save at the start of every main quest, so if you lose the spar you can replay MQ2. Ripostes (block late, then counter) beat Capon reliably.

Vengeance
BronzeFull guideCollapseIstvan is dead. It's about time!

Vengeance
BronzeFull guideCollapseHow to earn it
Story — you finally settle the score with Istvan Toth, the antagonist carried over from the first game. Unmissable on the main path.

Reforged
BronzeFull guideCollapseYou reforged the sword you'd been searching for so long.

Reforged
BronzeFull guideCollapseHow to earn it
Main-quest beat — you recover and reforge the sword at the heart of Henry's journey. Story-forced within that questline.

New Horizons
SilverFull guideCollapseWelcome to the Kuttenberg region!

New Horizons
SilverFull guideCollapseHow to earn it
Reach the game's second map, the Kuttenberg region — a major story milestone roughly at the mid-point. Unmissable.

Silence is Golden
SilverMissableFull guideCollapseThanks to you, the raid on Semine didn't happen.

Silence is Golden
SilverMissableFull guideCollapseHow to earn it
Spans Main Quests 7 and 8. In MQ7, tell Otto von Bergow you "don't know of anything". In MQ8, get the bandits' location by torturing the captive, tell Hans "Let's keep quiet about Semine", then report back without revealing Semine's involvement — that's what stops the raid.
Tip
Every step counts — one wrong line and the raid happens anyway. Save before each conversation, and note that MQ8 (Necessary Evil) is the Trosky region's point of no return.

Die Another Day
BronzeMissableFull guideCollapseAs Godwin, you saved your brother.

Die Another Day
BronzeMissableFull guideCollapseHow to earn it
In Main Quest 19: The Feast, during the section where you play as Godwin, protect your brother Christopher Oderin through the fortress defence — he has to survive.
Tip
Stick close to Christopher and kill whatever goes for him rather than chasing kills elsewhere.

Slip the Noose
BronzeFull guideCollapseYou managed to talk your way out of an execution.

Slip the Noose
BronzeFull guideCollapseHow to earn it
At a scripted execution moment, talk your way free using Speech rather than accepting your fate.
Tip
Invest in Speech and pick the persuasive dialogue options. If your Speech is too low the check can fail — a well-fed, well-dressed, high-Speech Henry passes comfortably.

The Hydra's Heads
SilverMissableFull guideCollapseAll three commanders are dead, and the powder magazine's been taken care of.

The Hydra's Heads
SilverMissableFull guideCollapseHow to earn it
In Main Quest 22: The Lion's Den, kill all three commanders — Chertan, Grozav and Katz — and make sure the powder magazine is dealt with before the quest closes.
Tip
Do all the objectives, not the minimum the quest will let you finish with — leaving a single commander alive voids it.

Face to Face
BronzeMissableFull guideCollapseYou finally met Markvart von Aulitz.

Face to Face
BronzeMissableFull guideCollapseHow to earn it
In Main Quest 30: Reckoning, during the search phase you must actually find and lay eyes on Markvart von Aulitz in the tavern.
Tip
It's missable because you can complete the search without ever actually seeing him. Head to the tavern and spot Markvart yourself.

A Bird in the Hand
BronzeFull guideCollapseYou saved Capon from the gallows.

A Bird in the Hand
BronzeFull guideCollapseHow to earn it
Rescue Sir Hans Capon from execution during the relevant quest — take the actions that free him.
Tip
Another outcome trophy — follow the rescue objectives carefully and save first; a wrong move here can cost Capon.

Remember, Remember…
BronzeMissableFull guideCollapseDid you really think it wouldn't blow up? Really?

Remember, Remember…
BronzeMissableFull guideCollapseHow to earn it
The payoff of the side-quest chain Feast for the Poor → The Thieves' Code → The Spark: place the powder barrel in the fire and let it blow.
Tip
Do the deed, let the trophy pop, then reload your save to carry on as if nothing happened.

The End
GoldFull guideCollapseYou completed the story.

The End
GoldFull guideCollapseHow to earn it
Finish the main campaign. A long RPG — expect a good 40+ hours of story even rushing.
Tip
Do plenty of side content and level up as you go; the finale is far smoother when Henry is well-equipped and skilled.

Been There, Done That
GoldMissableFull guideCollapseYou've completed most of the game's content.

Been There, Done That
GoldMissableFull guideCollapseHow to earn it
Complete roughly 90% of all main quests, side quests and side tasks in a single playthrough.
Tip
Two things quietly void it: letting quests fail by ignoring them too long, and killing non-hostile villagers (which can delete questlines). Clear side content as you go instead of hoarding it.