🎩 Story & Difficulty
All 20 chapters plus the Easy/Medium/Hard and Classic difficulty trophies.

A Chase through the Night
BronzeFull guideCollapseCompleted "An Offer You Can't Refuse"

A Chase through the Night
BronzeFull guideCollapseHow to earn it
Complete Chapter 1 — An Offer You Can't Refuse, the opening cab chase that drags Tommy into the Salieri family. Story-forced — it pops when you finish the chapter.

The Back Streets of Little Italy
BronzeFull guideCollapseCompleted "Running Man"

The Back Streets of Little Italy
BronzeFull guideCollapseHow to earn it
Complete Chapter 2 — Running Man. Story-forced — it pops when you finish the chapter.

The Way this City Works
BronzeFull guideCollapseCompleted "Molotov Party"

The Way this City Works
BronzeFull guideCollapseHow to earn it
Complete Chapter 3 — Molotov Party. Story-forced — it pops when you finish the chapter.

Gangs of Lost Heaven
BronzeFull guideCollapseCompleted "Ordinary Routine"

Gangs of Lost Heaven
BronzeFull guideCollapseHow to earn it
Complete Chapter 4 — Ordinary Routine. Story-forced — it pops when you finish the chapter.

Neighborhood Hero
BronzeFull guideCollapseCompleted "Fair Play"

Neighborhood Hero
BronzeFull guideCollapseHow to earn it
Complete Chapter 5 — Fair Play, the circuit race chapter. This is the one chapter people replay for the Supercharged trophy, and it's comfortably the worst chapter to face on Classic.
Tip
If you're doing a Classic run, expect to lose this race several times — the AI is brutal and one crash ends it. Practise the track on an easier difficulty first so you know the corners.

Good Night for a Walk Anyways
BronzeFull guideCollapseCompleted "Sarah"

Good Night for a Walk Anyways
BronzeFull guideCollapseHow to earn it
Complete Chapter 6 — Sarah. Story-forced — it pops when you finish the chapter.

Storm Cloud over Chinatown
BronzeFull guideCollapseCompleted "Better Get Used to It"

Storm Cloud over Chinatown
BronzeFull guideCollapseHow to earn it
Complete Chapter 7 — Better Get Used to It. Story-forced — it pops when you finish the chapter.

Murder in the House of God
BronzeFull guideCollapseCompleted "The Saint and the Sinner"

Murder in the House of God
BronzeFull guideCollapseHow to earn it
Complete Chapter 8 — The Saint and the Sinner. Story-forced — it pops when you finish the chapter.

Your Canuck Cousins
BronzeFull guideCollapseCompleted "A Trip to the Country"

Your Canuck Cousins
BronzeFull guideCollapseHow to earn it
Complete Chapter 9 — A Trip to the Country. Story-forced — it pops when you finish the chapter.

Rat in the House
BronzeFull guideCollapseCompleted "Omerta"

Rat in the House
BronzeFull guideCollapseHow to earn it
Complete Chapter 10 — Omerta. Story-forced — it pops when you finish the chapter.

Blood on Beech Hill
BronzeFull guideCollapseCompleted "Visiting Rich People"

Blood on Beech Hill
BronzeFull guideCollapseHow to earn it
Complete Chapter 11 — Visiting Rich People. Story-forced — it pops when you finish the chapter.

Best Laid Plans
BronzeFull guideCollapseCompleted "Great Deal"

Best Laid Plans
BronzeFull guideCollapseHow to earn it
Complete Chapter 12 — Great Deal. Story-forced — it pops when you finish the chapter.

The Day the War Began
BronzeFull guideCollapseCompleted "Bon Appétit"

The Day the War Began
BronzeFull guideCollapseHow to earn it
Complete Chapter 13 — Bon Appétit. Story-forced — it pops when you finish the chapter.

Death on the Water
BronzeFull guideCollapseCompleted "Happy Birthday"

Death on the Water
BronzeFull guideCollapseHow to earn it
Complete Chapter 14 — Happy Birthday. Story-forced — it pops when you finish the chapter.

When God Stops Smiling
BronzeFull guideCollapseCompleted "You Lucky ..."

When God Stops Smiling
BronzeFull guideCollapseHow to earn it
Complete Chapter 15 — You Lucky .... Story-forced — it pops when you finish the chapter.

The Day the War Ended
BronzeFull guideCollapseCompleted "Crème de la Crème"

The Day the War Ended
BronzeFull guideCollapseHow to earn it
Complete Chapter 16 — Crème de la Crème. Story-forced — it pops when you finish the chapter.

A View from the Top
BronzeFull guideCollapseCompleted "Election Campaign"

A View from the Top
BronzeFull guideCollapseHow to earn it
Complete Chapter 17 — Election Campaign. Story-forced — it pops when you finish the chapter.

Into the Lion's Den
BronzeFull guideCollapseCompleted "Just For Relaxation"

Into the Lion's Den
BronzeFull guideCollapseHow to earn it
Complete Chapter 18 — Just For Relaxation. Story-forced — it pops when you finish the chapter.

That Last Big Score
BronzeFull guideCollapseCompleted "Moonlighting"

That Last Big Score
BronzeFull guideCollapseHow to earn it
Complete Chapter 19 — Moonlighting. Story-forced — it pops when you finish the chapter.

Friends and Family
BronzeFull guideCollapseCompleted "The Death of Art"

Friends and Family
BronzeFull guideCollapseHow to earn it
Complete Chapter 20 — The Death of Art, the finale. Finishing it also awards A Life of Crime (and Made Man if the whole run was on Classic).

A Life of Crime
GoldFull guideCollapseCompleted the game on Easy, Medium, or Hard difficulty

A Life of Crime
GoldFull guideCollapseHow to earn it
Finish the campaign on Easy, Medium or Hard. Any completed playthrough at those settings awards it.
Tip
Difficulty trophies stack downward, so a Classic run gives you this one too. If you're confident, go straight to Classic and collect both at once.

Made Man
GoldFull guideCollapseCompleted the game on Classic difficulty

Made Man
GoldFull guideCollapseHow to earn it
Finish the entire campaign on Classic difficulty. This is the platinum's wall: enemies hit far harder, aim assist is stripped back, ammo is scarce and driving is unforgiving.
Tip
Two rules decide this trophy. First, you must play it start to finish without changing difficulty — dropping it even once voids the run. Second, Chapter Select playthroughs don't count: it has to be a fresh Classic save from Chapter 1. Save your Classic run for last, once you know the missions.