Review · 2024platinum Platinum GuidePS5 · PC

HELLDIVERS 2

Arrowhead's chaotic, hilarious co-op shooter — drop onto hostile planets, call in devastating stratagems, and spread Managed Democracy across the galaxy. Now on PS Plus Extra. A grindy but fair platinum that's best (and most fun) with a squad.

8.5/ 10
PixelForge Score
DeveloperArrowhead
ReleaseFebruary 8, 2024
PlatformPS5 · PC
GenreCo-op Shooter

Our Verdict

Helldivers 2 is the co-op sensation of its year for good reason — a riotous blend of friendly-fire slapstick, genuinely tense firefights and the most satisfying stratagem system in any shooter. Calling down a 500kg bomb on a Bile Titan (and occasionally your best friend) never gets old, and the live war for the galaxy gives every drop a sense of purpose. Balance patches and server storms came and went, but the core loop is pure, democratic joy — ideally played loud, with three friends.

8.5 / 10PixelForge Score · co-op chaos done right

The Epitome of Super Earth — Full Roadmap

A grindy but stress-free platinum: nothing is missable and most of it is just playing the game. The spikes are three gold challenges — a no-death Extreme run, a no-primary-weapon run, and a sub-6-minute Extreme Blitz — all of which are far easier with a coordinated squad.

1Platinum
3Gold
11Silver
24Bronze
4/10
Difficulty
40–70h
To platinum
Co-op
Recommended
39
Trophies
None
Missable
🪖 Bring a squad. Nothing is missable and most trophies come from just playing, but the three golds and the 6-orbital-barrage trophy are built for teamwork — line up a full 4-player group (gaming sessions/boards) and knock them out together.

Step-by-Step Roadmap

Step 1

Learn the ropes

Finish Basic Training and play a few Bug and Bot missions to unlock stratagems and get comfortable. Grab the easy one-offs (customize your armour, night extract, fail-to-extract).

Step 2

Build your loadout & ship

Earn medals/requisition and upgrade every ship module a level (Ship it!), then pour samples into one module to max (Fully operational). Collect samples every mission — you'll want 15 common and 15 rare extractions.

Step 3

Combat & enemy trophies

Knock out the kill feats — Flamethrower for fire kills, an MG for the 150-round burst, a big orbital for 25-in-one, and take down a Hulk and a Bile Titan. Do the shotgun point-blank and 100m kills along the way.

Step 4

The three golds (bring a team)

Coordinate a squad for Hell Dive (no-death Extreme), Hold my primary (no primary/support weapon), Gone in 360 seconds (sub-6-min Extreme Blitz), and the 6-orbital-barrage trophy. These are the platinum's real hurdle — use the co-op boards.

Step 5

Grind to 100 → Platinum

Keep diving until 100 missions (Doing your part) and 5,000 kills tick over. When the last one pops, The Epitome of Super Earth is yours. Spread managed democracy, soldier.

The three golds — how to beat them

These three are the whole difficulty of the platinum, and every one of them is far easier with a coordinated squad of four. No one to run them with? Post your PSN ID on our Co-op Partner Finder and squad up.

🪂 Hell Dive — nobody dies, Extreme (6)+

Pick a short mission type (a Defense or Eradicate) so there's less time for anyone to slip up. Run high-mobility armour, rush the objective and extract — don't fight what you can walk past. Lean on sentries and stealth, break off from patrols instead of brawling, and revive early. One careless death by anyone resets it, so play it cautious over flashy.

🔫 Hold my primary, I'm going in! — no primary or support weapon, Hard (3)+

The trick: turrets don't count. Load up on Sentry stratagems (Machine-Gun, Autocannon, Gatling) and let them do the shooting. Everything else is stratagems — Eagle airstrikes and orbitals — and the Orbital Laser can wipe an entire fabricator base on its own. Grenades and your sidearm are fine; just keep your finger off the primary and never call in a support weapon.

⏱️ Gone in 360 seconds! — Extreme (6) Blitz, extract under 6 min

Blitz only exists at difficulty 6, so that's the target. Take a full squad and split up — assign each diver a slice of the map so nests fall in parallel. Drop right next to a nest cluster to cut travel time, and bring the fast nest-busters: 500kg Bomb, Eagle Airstrike and the Grenade Launcher. The second the last fabricator drops, sprint straight to extraction.

🤝 Need a squad for the golds?

Hell Dive, Hold my primary and Gone in 360 seconds are near-impossible solo. Diving alone? Post your PSN ID on our Co-op Partner Finder board and squad up with other Helldivers.

Full Trophy List

TrophyGradeHow to Unlock
The Epitome of Super EarthPlatinumEarn every other trophy. It's a grindy but fair platinum with no missable trophies — everything is repeatable. The three golds (perfect Extreme run, w…
Hell DiveGoldFinish an Extreme (difficulty 6) or higher mission with zero deaths across the whole squad. → Missions guide
Hold my primary, I'm going in!GoldComplete a full Hard+ mission where nobody fires their primary or support weapon — win with stratagems, sidearms, grenades and melee only. → Missions guide
Gone in 360 seconds!GoldBeat an Extreme Blitz mission (destroy all nests/factories) and extract in under 6 minutes. → Missions guide
Extractamundo!SilverExtract with a full squad of 4 alive on a Hard+ mission. → Missions guide
Doing your partSilverComplete 100 missions (any difficulty). → Missions guide
PatriotBronzePlay 50 missions — you'll pass this well before Doing your part. → Missions guide
Bot ScrapperBronzePlay a single mission on the Automaton (bot) front. → Missions guide
Bug StomperBronzePlay a single mission on the Terminid (bug) front. → Missions guide
Extractinating the CountrysideBronzePlay a Defense mission type (defend/evacuate objective). → Missions guide
The Real DealBronzeFinish the tutorial (Basic Training) — the very first thing you do. → Missions guide
In the nick of timeBronzeBoard the Pelican after the mission timer hits zero. → Missions guide
Job's done!BronzeComplete all objectives but don't extract (die or let the shuttle leave without you). → Missions guide
They mostly come at night...BronzeExtract from any mission that takes place at night. → Missions guide
For the greater good!SilverRack up 5,000 lifetime kills — happens naturally over a platinum's worth of missions. → Combat guide
Kill it with fire!SilverGet 100 fire-damage kills in one mission. → Combat guide
Get some!SilverIn a single continuous burst, fire 150+ rounds and kill 10+ enemies. → Combat guide
The power of DemocracySilverKill 25 enemies with a single stratagem. → Combat guide
Spread Managed DemocracyBronzeGet 150 kills in one mission — trivial on a swarmy bug mission. → Combat guide
Caught them by Supplies!SilverKill a Charger by calling a resupply pod onto it. → Combat guide
Hot Potato!BronzeThrow back a live grenade — Automatons (Devastators) throw grenades; pick one up and lob it back, or catch and return it. → Combat guide
Eat This!BronzePoint-blank a Terminid Warrior with a shotgun from within 1m. → Combat guide
The long arm of JusticeBronzeGet a kill at 100m+ — an anti-materiel rifle or autocannon on a distant, stationary enemy. → Combat guide
Nothing is bigger than FreedomBronzeKill a Hulk (Automaton heavy). → Big Enemies guide
The taller they are...BronzeKill a Bile Titan (giant Terminid). → Big Enemies guide
Let's call it a drawBronzeDestroy both of a Hulk's arms (don't kill it), then extract while it's still alive. → Big Enemies guide
It's the only way to be sure...SilverGet 6 orbital barrage stratagems active in one spot at once. → Big Enemies guide
They don't call it Tacticool for nothin'BronzeComplete 10 optional/side objectives across missions — do the map's secondary objectives as you go. → Big Enemies guide
Stalking is illegalBronzeFind and destroy a Stalker Hive side objective on a bug mission (stops the cloaked Stalkers spawning). → Big Enemies guide
Samples are a diver's best friendSilverExtract with 15 rare (pink) samples as a team. → Ship, Samples guide
That which does not kill you...SilverHave every limb injured simultaneously. → Ship, Samples guide
Fully operationalSilverFully upgrade one ship module to max. → Ship, Samples guide
Ship it!BronzePut at least one upgrade level into every ship module — a broad requisition/sample sink over time. → Ship, Samples guide
Science is done by quantityBronzeExtract with 15 common (green) samples — easy on any mid mission where you sweep the map. → Ship, Samples guide
Democracy ain't done with you yetBronzeStim a teammate — aim a stim at an injured squadmate and use it on them. → Ship, Samples guide
Promote SynergyBronzeGive a teammate an assisted (backpack) reload — grab their support-weapon backpack and reload it for them. → Ship, Samples guide
Strapping young ladBronzeEquip a new cape, armour and helmet from the Armory. → Ship, Samples guide
Cool guys don't loo- AAAAH!BronzeGet launched 25m by an explosion. → Ship, Samples guide
Hold My Liber-tea!BronzeWith the Jump Pack equipped, ragdoll yourself — boost into terrain/a wall or off a height so you tumble. → Ship, Samples guide

Detailed Trophy Pages

Frequently Asked Questions

How long does it take to platinum Helldivers 2?
Around 40–70 hours, mostly driven by the 100-mission grind. The skill-based trophies are quick once you have a coordinated squad.
How hard is the Helldivers 2 platinum?
PIXELFORGE rates it about 4 / 10. Nothing is missable and most of it is grind, but three gold trophies (a no-death Extreme run, a no-primary-weapon run, and a sub-6-minute Extreme Blitz) need teamwork and are the main challenge.
Do I need co-op for the platinum?
It's not strictly required, but it's strongly recommended — the three golds and the 6-orbital-barrage trophy are far easier (or effectively need) a coordinated 4-player squad. Use gaming sessions/boards to team up.
Are there missable trophies in Helldivers 2?
No — everything is repeatable across missions, so nothing can be permanently missed.
How many trophies does Helldivers 2 have?
39 trophies (1 platinum, 3 gold, 11 silver, 24 bronze) worth 1,260 points — no DLC trophy packs, so that's the full list.