Dying Light: The Beast · Collectible Locations
All Collectible Locations
Written locations for all 100 collectibles in Dying Light: The Beast, grouped by category — everything you need for Cabinet of Curiosities and the individual collectible trophies. Nothing is missable, so you can sweep them all in free-roam.
🔦 Method: keep Survivor Sense (R3) held down as you explore — nearby collectibles ping as orange markers. Most murals sit on rooftops (parkour up), and readables are on shelves, tables and cupboards inside buildings. Restore a region's safe zones first so you can fast-travel while you clean up.
Castor Woods NewspapersCastor Woods BeaversSigilsDr. Paulaner DiariesFischer Family DocumentsAsylum Patient RecordsCastor Woods RecipesBaron's Research RecordingsHidden Truths with SparkDr. Tal Cuberno RecordingsOlivia's RecordingsMurals
📰Castor Woods Newspapers · 8
All 8 — trophy: Family Picture. They tell the Fischer family's history.
1Newspaper — 1693 — Old Town: on a shelf in the Municipal Library (during the 'Killing Streak: Final Chapter' quest).
2Newspaper — 1913 — Old Town: inside the railway station building, on the shelf behind the counter.
3Newspaper — 1938 — Old Town: in an abandoned building, on the table in the occupied room.
4Newspaper — 1942 — Old Town: same abandoned building, on the dressing table.
5Newspaper — 1950 — Old Town: a red-brick shop near the museum library, on the bookshelf beside the books.
6Newspaper — 1952 — Old Town: on a kitchen shelf in the abandoned building.
7Newspaper — 1975 — Farmlands: the large bungalow from the 'A Sign of Love' quest — in the bedroom cupboard after you lock-pick the door.
8Newspaper — 2015 — Palm Lands: in a large green building, inside the kitchen cupboard.
🦫Castor Woods Beavers · 11
All 11 — trophy: Know What 'Castor' Means? Costumed bronze beaver statues.
1Beaver the Monk — National Park: left side of the Monastery garden (reachable after the prologue).
2Town Hall Beaver — Old Town: standing right in front of Town Hall.
3Beaver the Artist — Old Town: at the Hardwood Art Gallery entrance, right side of the courtyard.
4Beaver the Librarian — Old Town: on the bench by the scaffolding that leads up to the Municipal Library.
5Dam Builder Beaver — Recreation Island: left side, among the metal structures near the hydroelectric power plant.
6Engineer Beaver — Industrial Zone: in front of the CWIP Industrial Park gate.
7Pharmacist Beaver — Villa Area (Golden Pine): at the Pharmacy Night Zone entrance.
8Beaver the Farmer — Farmlands: under the bridge near the Auto Repair shop.
9Soldier Beaver — Villa Area: at the Memorial Hill of Heroes monument, on the southwest approach.
10Backpacker Beaver — National Park: in the mountain shelter, sitting on the table (left side).
11Doctor Beaver — Mental Asylum: on the main building stairs, right side.
🪨Sigils · 8
All 8 — collecting every stone Sigil unlocks the EXPcalibur weapon.
1Sigil: Sacrifice — National Park: on the cliff structure, on the pillar just behind the entrance.
2Sigil: Witch's Mark — National Park: wall-mounted in a small cabin near a Safe Zone.
3Sigil: The Void — National Park: behind the waterfall cave, at the bottom of the water.
4Sigil: The Moon — National Park: on top of a forested hill — near the trees past the cracked-rock passage.
5Sigil: Death — Old Town: in the church above the railway station, in the room with the large statue.
6Sigil: Blood — Mental Asylum: at the base of the garden fountain.
7Sigil: Curse — Villa Area: by the skeletal tree near the Village Voltage Pole safe spot.
8Sigil: Shadow — Villa Area: inside Exile's Cave, on the ground near the candle-holding NPC.
📔Dr. Paulaner Diaries · 3
All 3 — all inside the same lion-statue bungalow in the Villa Area.
1Diary No. 1 — Villa Area: the lion-statue-guarded bungalow — drawing-room bookshelf.
2Diary No. 2 — Villa Area: same bungalow, on the first-floor bookshelf outside the bedroom.
3Diary No. 3 — Villa Area: same bungalow, in the bedroom cupboard.
📜Fischer Family Documents · 2
All 2.
1The Story of Eleanor Fischer — Mental Asylum: through the ventilation shaft off the clothes-washing area, on a shelf in the connected room.
2Heinrich Fischer's Last Will & Testament — Old Town: Town Hall first floor, on the left-side bookshelf in the reading area.
🗂️Asylum Patient Records · 6
All 6 — part of trophy What Happened at the Asylum. All in the Mental Asylum.
1Subject Otto — Mental Asylum: through the first-floor air-vent passage, in the dropped room beside a corpse.
2Subject Hans — Mental Asylum: first-floor left room with a corpse, on the table.
3Subject Helga — Mental Asylum: same room as Hans, on the table near the door (right as you enter).
4Subject Kurt — Mental Asylum: in the office left of the entrance — search the shelf.
5Subject Ingrid — Mental Asylum: Block B, at the end of the upstairs hallway, in the wall-gap room.
6Subject Maria — Mental Asylum: in the Neuroraze section, on the table directly ahead.
🍳Castor Woods Recipes · 9
All 9.
1Beaver Tail — Old Town: on the upper-floor bookshelf of the Municipal Library.
2Carrot Cake — Old Town: on the kitchen table in the large green building.
3Iris's Quince Liqueur — Palm Lands: in the Nate Market house, on the countertop near the microwave.
4Strawberry Pasta — Old Town: near the taxi stand — abandoned apartment kitchen table.
5Blood Sausage — National Park: the Monastery's exterior underground space (lock-pick required), near the barrels.
6Bread Roll with Banana — National Park: attached to a wooden board.
7Steak Tartare — Old Town: on an apartment kitchen countertop.
8Fruit Dumplings — Farmlands: in an abandoned house, on the dining table.
9Flemish Carbonade — Mental Asylum: on the kitchen-area countertop.
🎙️Baron's Research Recordings · 9
All 9 — in and around the Chimera arenas and Industrial Zone.
1Memo 01 — National Park: on the ground near a dead body.
2Memo 02 — Industrial Zone: test-site building, first-floor operating room bookshelf.
3Memo 03 — Industrial Zone: on a table in the car dumpyard.
4Memo 04 — National Park: in a crate near the mines.
5Memo 05 — National Park: near the gas canisters.
6Memo 06 — Villa Area: Emil's school, on the table near the computer desk.
7Memo 07 — Industrial Zone: on the command-centre table.
8Memo 08 — Industrial Zone: factory control unit, on the table near the computer.
9Memo 09 — Municipal Sewage Treatment: on the machine in the middle of the sewage.
📻Hidden Truths with Spark · 8
All 8 — trophy: And Don't Forget to Wash Your Hands.
1EP01: The Valley's Veil — West Old Town: on a table in the inn diner (before the Recreation Island bridge).
2EP02: Bloodlines and Betrayals — Old Town: in the library-area shops, on the shelf beside the record player.
3EP03: Nature's Wrath — Old Town: west of the railway station, in the U-shaped buildings — enter the central-left apartment window, on a shelf.
4EP04: Whispers in the Woods — Cement Gardens: east cluster of the Industrial Hub — enter the southern house via the vent, on the table once power's restored.
5EP05: The Silent Circle — Mental Asylum island: in the restaurant (knife-and-fork icon on the map), on a table.
6EP06: The Huntsman's Shadow — National Park: at the Abandoned House safe zone, on the table in the garage near the fuse-box door.
7EP07: The Fischer Enigma — Farmlands (Golden Pine): at the suburban roundabout — the southeastern house with the yellow car; lock-pick in, on a table.
8EP08: Threads of Truth — Highway: at the Bus Refuge safe spot, inside the bus.
🎧Dr. Tal Cuberno Recordings · 5
All 5.
1Voice Memo 1 — Mental Asylum: doctor's room, on the table beside the picture frame.
2Voice Memo 2 — Villa Area: the lion-statue bungalow, on the table near the blue boxes.
3Voice Memo 3 — Mental Asylum: same doctor's room, on the table surface.
4Voice Memo 4 — Villa Area: same bungalow, first-floor bedroom table.
5Voice Memo 5 — Villa Area: same bungalow, drawing-room cupboard.
📼Olivia's Recordings · 4
All 4.
1Mission Brief for Major Jablonski — Climb the AC unit/window ledge onto the building roof, then the long corridor — left room, on the table.
2Message from Olivia to Her Father — Monastery Safe Zone: enter via the broken window/stairs — office, on the wooden shelf behind the desk.
3Message from Dr. Bennet to His Daughter — Monastery: same office, in the attached bathroom behind the laptop (available post-story).
4Dr. Bennet's Resignation — Industrial Park: enter the ruined building through the wall — basement stairs, small room (a Volatile is nearby).
🖼️Murals (Postcards) · 27
All 27 — the largest set; most are on rooftops, reached by parkour.
1Give Me Your Best Shot — Industrial Zone: under the bridge — climb through the pillar to the edge.
2Hop or Die — Industrial Zone: on a roof via the steel pipes, under the AC unit.
3Danse Des Bizarres — Industrial Zone: on a roof via pipes, under an outdoor AC unit.
4Mealz on Wheelz — Industrial Zone: in the train yard, under the blue container train.
5Bloodsucking Bunnies — Industrial Zone: under the bridge.
6The Future is Bright — Cement Gardens: on top of the scaffolding.
7Races — Mountain tunnel (convoy area): inside the tunnel near the truck.
8Catfish — Palm Lands: on the bridge.
9Fish — Palm Lands: at the tunnel end.
10St. Valentine's Apocalypse — Mental Asylum: in a patient room, right side near the skeleton.
11Neighbors — Mental Asylum island: at the bridge end near the river.
12The Hunt — Old Town: on the fox-graffiti building roof, on a crate.
13Infinite — Old Town: on the doorstep of the yellow house.
14Puppet Master — Old Town: on the Castor Woods building roof, under the table area.
15A Nymph Dances to a Playing Satyr — Old Town: near the taxi stand, in a rooftop corner.
16A Satyr for a Nymph — Old Town: in a rooftop corner (map-marked).
17Daydreamer — Old Town: on top of the Mega Store America scaffolding.
18Nature — Old Town: on the building roof beside the chair, next to the city-tour bus.
19Castor Woods — Yesterday and Today — Old Town: restaurant top floor, under the cupboard.
20Where are the Birds? — Old Town: on the bird-graffiti building roof, near the plants.
21Holidays in Castor Woods — Old Town: on a tall building roof (parkour up), near the pillows.
22Monkeys — Old Town: enter the ice-cream building attic.
23The Beast — Old Town: on the Queenbuns restaurant roof.
24Atlas Resting — Old Town: under the large graffiti bridge.
25Tales 'N' Trials — Old Town: on the yellow building's roof corner.
26Second Thoughts — On the ground beside a tree (use Survivor Sense to pinpoint).
27Cute Monster — On top of a yellow house roof, near the chimney (use Survivor Sense to pinpoint).